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-rw-r--r--common/boot_control_interface.h49
1 files changed, 22 insertions, 27 deletions
diff --git a/common/boot_control_interface.h b/common/boot_control_interface.h
index 392d7851..c93de5c5 100644
--- a/common/boot_control_interface.h
+++ b/common/boot_control_interface.h
@@ -25,6 +25,9 @@
#include <base/callback.h>
#include <base/macros.h>
+#include "update_engine/common/dynamic_partition_control_interface.h"
+#include "update_engine/update_metadata.pb.h"
+
namespace chromeos_update_engine {
// The abstract boot control interface defines the interaction with the
@@ -35,19 +38,6 @@ class BootControlInterface {
public:
using Slot = unsigned int;
- struct PartitionMetadata {
- struct Partition {
- std::string name;
- uint64_t size;
- };
- struct Group {
- std::string name;
- uint64_t size;
- std::vector<Partition> partitions;
- };
- std::vector<Group> groups;
- };
-
static const Slot kInvalidSlot = UINT_MAX;
virtual ~BootControlInterface() = default;
@@ -67,9 +57,20 @@ class BootControlInterface {
// The |slot| number must be between 0 and GetNumSlots() - 1 and the
// |partition_name| is a platform-specific name that identifies a partition on
// every slot. In order to access the dynamic partitions in the target slot,
- // InitPartitionMetadata() must be called (once per payload) prior to calling
- // this function. On success, returns true and stores the block device in
- // |device|.
+ // GetDynamicPartitionControl()->PreparePartitionsForUpdate() must be called
+ // (with |update| == true for the first time for a payload, and |false| for
+ // for the rest of the times) prior to calling this function.
+ // The handling may be different based on whether the partition is included
+ // in the update payload. On success, returns true; and stores the block
+ // device in |device|, if the partition is dynamic in |is_dynamic|.
+ virtual bool GetPartitionDevice(const std::string& partition_name,
+ Slot slot,
+ bool not_in_payload,
+ std::string* device,
+ bool* is_dynamic) const = 0;
+
+ // Overload of the above function. We assume the partition is always included
+ // in the payload.
virtual bool GetPartitionDevice(const std::string& partition_name,
Slot slot,
std::string* device) const = 0;
@@ -94,17 +95,11 @@ class BootControlInterface {
// of the operation.
virtual bool MarkBootSuccessfulAsync(base::Callback<void(bool)> callback) = 0;
- // Initializes the metadata of the underlying partitions for a given |slot|
- // and sets up the states for accessing dynamic partitions.
- // |partition_metadata| will be written to the specified |slot| if
- // |update_metadata| is set.
- virtual bool InitPartitionMetadata(
- Slot slot,
- const PartitionMetadata& partition_metadata,
- bool update_metadata) = 0;
-
- // Do necessary clean-up operations after the whole update.
- virtual void Cleanup() = 0;
+ // Check if |slot| is marked boot successfully.
+ virtual bool IsSlotMarkedSuccessful(Slot slot) const = 0;
+
+ // Return the dynamic partition control interface.
+ virtual DynamicPartitionControlInterface* GetDynamicPartitionControl() = 0;
// Return a human-readable slot name used for logging.
static std::string SlotName(Slot slot) {