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authorKelvin Zhang <zhangkelvin@google.com>2020-11-05 13:52:00 -0500
committerKelvin Zhang <zhangkelvin@google.com>2020-11-23 14:49:17 -0500
commit91d95fa9454d56f486e49742039ddb92e10cf054 (patch)
tree12fd299e1333feb82157b245d8fd38e08f0967e6 /common/boot_control_interface.h
parent098e79a0c348d2636fd102db081b4e03cb30ef9d (diff)
Do not map dynamic partitions on VABC devices
With VABC, we no longer need to map all partitions before reading/writing, so don't try to map them. 1. modify GetPartitionDevice to return empty path for target partitions on VABC 2. Add a separate GetMountableTargetDevice for obtaining a mountable device path, specifically for postinstall Test: treehugger Change-Id: Ib1f608914fc49c677ce7389140ca79b028171191
Diffstat (limited to 'common/boot_control_interface.h')
-rw-r--r--common/boot_control_interface.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/common/boot_control_interface.h b/common/boot_control_interface.h
index c93de5c5..3b61add3 100644
--- a/common/boot_control_interface.h
+++ b/common/boot_control_interface.h
@@ -75,6 +75,11 @@ class BootControlInterface {
Slot slot,
std::string* device) const = 0;
+ virtual std::optional<PartitionDevice> GetPartitionDevice(
+ const std::string& partition_name,
+ uint32_t slot,
+ uint32_t current_slot,
+ bool not_in_payload = false) const = 0;
// Returns whether the passed |slot| is marked as bootable. Returns false if
// the slot is invalid.
virtual bool IsSlotBootable(Slot slot) const = 0;