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authorAmin Hassani <ahassani@chromium.org>2018-04-30 14:52:40 -0700
committerchrome-bot <chrome-bot@chromium.org>2018-07-25 00:15:01 -0700
commitd3f4bea600867b4ee85074869d723ba070db0ae7 (patch)
treed325bfcdce617380d61c31582ced486652fd9a7d /common/action_processor_unittest.cc
parent94ffe135dd1956d5abf3bdf41503d3d32c15be3b (diff)
update_engine: Pass Action ownership to ActionProcessor
Currently, an object that uses an ActionProcessor for processing one or more actions has to own the Actions. This is problematic, because if we want to create an action on the fly and use an ActionProcessor to perform it, we have to own the Action until it is finished. Furthermore, if someone forget to own the action, there will be memory leaks because ActionProcessor does not delete the Action. This patch passes the ownership of the Actions to the ActionProcessor through unique pointers. If an object wants to have access to the Action, it can get it when ActionComplete() is called. BUG=chromium:807976 TEST=unittests TEST=cros flash TEST=precq Change-Id: I28f7e9fd3425f17cc51b4db4a4abc130a7d6ef8f Reviewed-on: https://chromium-review.googlesource.com/1065113 Commit-Ready: Amin Hassani <ahassani@chromium.org> Tested-by: Amin Hassani <ahassani@chromium.org> Reviewed-by: Xiaochu Liu <xiaochu@chromium.org>
Diffstat (limited to 'common/action_processor_unittest.cc')
-rw-r--r--common/action_processor_unittest.cc115
1 files changed, 62 insertions, 53 deletions
diff --git a/common/action_processor_unittest.cc b/common/action_processor_unittest.cc
index 631e42d1..b67eca9c 100644
--- a/common/action_processor_unittest.cc
+++ b/common/action_processor_unittest.cc
@@ -17,6 +17,7 @@
#include "update_engine/common/action_processor.h"
#include <string>
+#include <utility>
#include <gtest/gtest.h>
@@ -96,7 +97,11 @@ class ActionProcessorTest : public ::testing::Test {
void SetUp() override {
action_processor_.set_delegate(&delegate_);
// Silence Type() calls used for logging.
- EXPECT_CALL(mock_action_, Type()).Times(testing::AnyNumber());
+ mock_action_.reset(new testing::StrictMock<MockAction>());
+ mock_action_ptr_ = mock_action_.get();
+ action_.reset(new ActionProcessorTestAction());
+ action_ptr_ = action_.get();
+ EXPECT_CALL(*mock_action_, Type()).Times(testing::AnyNumber());
}
void TearDown() override {
@@ -110,34 +115,35 @@ class ActionProcessorTest : public ::testing::Test {
MyActionProcessorDelegate delegate_{&action_processor_};
// Common actions used during most tests.
- testing::StrictMock<MockAction> mock_action_;
- ActionProcessorTestAction action_;
+ std::unique_ptr<testing::StrictMock<MockAction>> mock_action_;
+ testing::StrictMock<MockAction>* mock_action_ptr_;
+ std::unique_ptr<ActionProcessorTestAction> action_;
+ ActionProcessorTestAction* action_ptr_;
};
TEST_F(ActionProcessorTest, SimpleTest) {
EXPECT_FALSE(action_processor_.IsRunning());
- action_processor_.EnqueueAction(&action_);
+ action_processor_.EnqueueAction(std::move(action_));
EXPECT_FALSE(action_processor_.IsRunning());
- EXPECT_FALSE(action_.IsRunning());
+ EXPECT_FALSE(action_ptr_->IsRunning());
action_processor_.StartProcessing();
EXPECT_TRUE(action_processor_.IsRunning());
- EXPECT_TRUE(action_.IsRunning());
- EXPECT_EQ(action_processor_.current_action(), &action_);
- action_.CompleteAction();
+ EXPECT_TRUE(action_ptr_->IsRunning());
+ action_ptr_->CompleteAction();
EXPECT_FALSE(action_processor_.IsRunning());
- EXPECT_FALSE(action_.IsRunning());
+ EXPECT_EQ(action_processor_.current_action(), nullptr);
}
TEST_F(ActionProcessorTest, DelegateTest) {
- action_processor_.EnqueueAction(&action_);
+ action_processor_.EnqueueAction(std::move(action_));
action_processor_.StartProcessing();
- action_.CompleteAction();
+ action_ptr_->CompleteAction();
EXPECT_TRUE(delegate_.processing_done_called_);
EXPECT_TRUE(delegate_.action_completed_called_);
}
TEST_F(ActionProcessorTest, StopProcessingTest) {
- action_processor_.EnqueueAction(&action_);
+ action_processor_.EnqueueAction(std::move(action_));
action_processor_.StartProcessing();
action_processor_.StopProcessing();
EXPECT_TRUE(delegate_.processing_stopped_called_);
@@ -150,54 +156,58 @@ TEST_F(ActionProcessorTest, ChainActionsTest) {
// This test doesn't use a delegate since it terminates several actions.
action_processor_.set_delegate(nullptr);
- ActionProcessorTestAction action1, action2;
- action_processor_.EnqueueAction(&action1);
- action_processor_.EnqueueAction(&action2);
+ auto action0 = std::make_unique<ActionProcessorTestAction>();
+ auto action1 = std::make_unique<ActionProcessorTestAction>();
+ auto action2 = std::make_unique<ActionProcessorTestAction>();
+ auto action0_ptr = action0.get();
+ auto action1_ptr = action1.get();
+ auto action2_ptr = action2.get();
+ action_processor_.EnqueueAction(std::move(action0));
+ action_processor_.EnqueueAction(std::move(action1));
+ action_processor_.EnqueueAction(std::move(action2));
+
+ EXPECT_EQ(action_processor_.actions_.size(), 3);
+ EXPECT_EQ(action_processor_.actions_[0].get(), action0_ptr);
+ EXPECT_EQ(action_processor_.actions_[1].get(), action1_ptr);
+ EXPECT_EQ(action_processor_.actions_[2].get(), action2_ptr);
+
action_processor_.StartProcessing();
- EXPECT_EQ(&action1, action_processor_.current_action());
+ EXPECT_EQ(action0_ptr, action_processor_.current_action());
+ EXPECT_TRUE(action_processor_.IsRunning());
+ action0_ptr->CompleteAction();
+ EXPECT_EQ(action1_ptr, action_processor_.current_action());
EXPECT_TRUE(action_processor_.IsRunning());
- action1.CompleteAction();
- EXPECT_EQ(&action2, action_processor_.current_action());
+ action1_ptr->CompleteAction();
+ EXPECT_EQ(action2_ptr, action_processor_.current_action());
+ EXPECT_TRUE(action_processor_.actions_.empty());
EXPECT_TRUE(action_processor_.IsRunning());
- action2.CompleteAction();
+ action2_ptr->CompleteAction();
EXPECT_EQ(nullptr, action_processor_.current_action());
+ EXPECT_TRUE(action_processor_.actions_.empty());
EXPECT_FALSE(action_processor_.IsRunning());
}
-TEST_F(ActionProcessorTest, DtorTest) {
- ActionProcessorTestAction action1, action2;
- {
- ActionProcessor action_processor;
- action_processor.EnqueueAction(&action1);
- action_processor.EnqueueAction(&action2);
- action_processor.StartProcessing();
- }
- EXPECT_EQ(nullptr, action1.processor());
- EXPECT_FALSE(action1.IsRunning());
- EXPECT_EQ(nullptr, action2.processor());
- EXPECT_FALSE(action2.IsRunning());
-}
-
TEST_F(ActionProcessorTest, DefaultDelegateTest) {
- // Just make sure it doesn't crash
- action_processor_.EnqueueAction(&action_);
+ // Just make sure it doesn't crash.
+ action_processor_.EnqueueAction(std::move(action_));
action_processor_.StartProcessing();
- action_.CompleteAction();
+ action_ptr_->CompleteAction();
- action_processor_.EnqueueAction(&action_);
+ action_.reset(new ActionProcessorTestAction());
+ action_processor_.EnqueueAction(std::move(action_));
action_processor_.StartProcessing();
action_processor_.StopProcessing();
}
-// This test suspends and resume the action processor while running one action_.
+// This test suspends and resume the action processor while running one action.
TEST_F(ActionProcessorTest, SuspendResumeTest) {
- action_processor_.EnqueueAction(&mock_action_);
+ action_processor_.EnqueueAction(std::move(mock_action_));
testing::InSequence s;
- EXPECT_CALL(mock_action_, PerformAction());
+ EXPECT_CALL(*mock_action_ptr_, PerformAction());
action_processor_.StartProcessing();
- EXPECT_CALL(mock_action_, SuspendAction());
+ EXPECT_CALL(*mock_action_ptr_, SuspendAction());
action_processor_.SuspendProcessing();
// Suspending the processor twice should not suspend the action twice.
action_processor_.SuspendProcessing();
@@ -205,32 +215,31 @@ TEST_F(ActionProcessorTest, SuspendResumeTest) {
// IsRunning should return whether there's is an action doing some work, even
// if it is suspended.
EXPECT_TRUE(action_processor_.IsRunning());
- EXPECT_EQ(&mock_action_, action_processor_.current_action());
+ EXPECT_EQ(mock_action_ptr_, action_processor_.current_action());
- EXPECT_CALL(mock_action_, ResumeAction());
+ EXPECT_CALL(*mock_action_ptr_, ResumeAction());
action_processor_.ResumeProcessing();
// Calling ResumeProcessing twice should not affect the action_.
action_processor_.ResumeProcessing();
-
- action_processor_.ActionComplete(&mock_action_, ErrorCode::kSuccess);
+ action_processor_.ActionComplete(mock_action_ptr_, ErrorCode::kSuccess);
}
// This test suspends an action that presumably doesn't support suspend/resume
// and it finished before being resumed.
TEST_F(ActionProcessorTest, ActionCompletedWhileSuspendedTest) {
- action_processor_.EnqueueAction(&mock_action_);
+ action_processor_.EnqueueAction(std::move(mock_action_));
testing::InSequence s;
- EXPECT_CALL(mock_action_, PerformAction());
+ EXPECT_CALL(*mock_action_ptr_, PerformAction());
action_processor_.StartProcessing();
- EXPECT_CALL(mock_action_, SuspendAction());
+ EXPECT_CALL(*mock_action_ptr_, SuspendAction());
action_processor_.SuspendProcessing();
// Simulate the action completion while suspended. No other call to
// |mock_action_| is expected at this point.
- action_processor_.ActionComplete(&mock_action_, ErrorCode::kSuccess);
+ action_processor_.ActionComplete(mock_action_ptr_, ErrorCode::kSuccess);
// The processing should not be done since the ActionProcessor is suspended
// and the processing is considered to be still running until resumed.
@@ -243,15 +252,15 @@ TEST_F(ActionProcessorTest, ActionCompletedWhileSuspendedTest) {
}
TEST_F(ActionProcessorTest, StoppedWhileSuspendedTest) {
- action_processor_.EnqueueAction(&mock_action_);
+ action_processor_.EnqueueAction(std::move(mock_action_));
testing::InSequence s;
- EXPECT_CALL(mock_action_, PerformAction());
+ EXPECT_CALL(*mock_action_ptr_, PerformAction());
action_processor_.StartProcessing();
- EXPECT_CALL(mock_action_, SuspendAction());
+ EXPECT_CALL(*mock_action_ptr_, SuspendAction());
action_processor_.SuspendProcessing();
- EXPECT_CALL(mock_action_, TerminateProcessing());
+ EXPECT_CALL(*mock_action_ptr_, TerminateProcessing());
action_processor_.StopProcessing();
// Stopping the processing should abort the current execution no matter what.
EXPECT_TRUE(delegate_.processing_stopped_called_);