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authorJiyong Park <jiyong@google.com>2019-05-16 21:03:30 +0900
committerJiyong Park <jiyong@google.com>2019-08-12 16:56:18 +0900
commitb37c4818da5f3f40036ae56ccffb670c9ff2cb97 (patch)
treeb930e5457ea89edd536debef4f5ae06b3d69e8be /libpackagelistparser/packagelistparser_test.cpp
parente2adc148037d323feceffb02b30b1d6861be9619 (diff)
Don't create anonymous namespace
Don't create anonymous namespace separately, use the first namespace that is created for app classloader as the anonymous namespace. Note that the anonymous namespace is set via the new ANDROID_NAMESPACE_TYPE_ALSO_USED_AS_ANONYMOUS. I didn't creat a new function like android_set_anonymous_namespace as it requires uprev of the libnativebridge interface and makes it harder to delete the old android_init_anonymous_namespace as we have to keep it until all proprietary bridged loaders are updated. Bug: 130388701 Test: CtsBionicTestCases Test: run games on http://www.monogame.net/showcase/?Android Change-Id: I0fdd614365eaa56c4ab47538bf3772d94bd9ae55
Diffstat (limited to 'libpackagelistparser/packagelistparser_test.cpp')
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