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+<p>
+Next: <a href="Which-flavor-to-choose_003f.html#Which-flavor-to-choose_003f" accesskey="n" rel="next">Which flavor to choose?</a>, Previous: <a href="objfile_002dgdbdotext-file.html#objfile_002dgdbdotext-file" accesskey="p" rel="previous">objfile-gdbdotext file</a>, Up: <a href="Auto_002dloading-extensions.html#Auto_002dloading-extensions" accesskey="u" rel="up">Auto-loading extensions</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="The-_002edebug_005fgdb_005fscripts-section"></a>
+<h4 class="subsection">23.5.2 The <code>.debug_gdb_scripts</code> section</h4>
+<a name="index-_002edebug_005fgdb_005fscripts-section"></a>
+
+<p>For systems using file formats like ELF and COFF,
+when <small>GDB</small> loads a new object file
+it will look for a special section named <code>.debug_gdb_scripts</code>.
+If this section exists, its contents is a list of null-terminated entries
+specifying scripts to load. Each entry begins with a non-null prefix byte that
+specifies the kind of entry, typically the extension language and whether the
+script is in a file or inlined in <code>.debug_gdb_scripts</code>.
+</p>
+<p>The following entries are supported:
+</p>
+<dl compact="compact">
+<dt><code>SECTION_SCRIPT_ID_PYTHON_FILE = 1</code></dt>
+<dt><code>SECTION_SCRIPT_ID_SCHEME_FILE = 3</code></dt>
+<dt><code>SECTION_SCRIPT_ID_PYTHON_TEXT = 4</code></dt>
+<dt><code>SECTION_SCRIPT_ID_SCHEME_TEXT = 6</code></dt>
+</dl>
+
+<a name="Script-File-Entries"></a>
+<h4 class="subsubsection">23.5.2.1 Script File Entries</h4>
+
+<p>If the entry specifies a file, <small>GDB</small> will look for the file first
+in the current directory and then along the source search path
+(see <a href="Source-Path.html#Source-Path">Specifying Source Directories</a>),
+except that <samp>$cdir</samp> is not searched, since the compilation
+directory is not relevant to scripts.
+</p>
+<p>File entries can be placed in section <code>.debug_gdb_scripts</code> with,
+for example, this GCC macro for Python scripts.
+</p>
+<div class="example">
+<pre class="example">/* Note: The &quot;MS&quot; section flags are to remove duplicates. */
+#define DEFINE_GDB_PY_SCRIPT(script_name) \
+ asm(&quot;\
+.pushsection \&quot;.debug_gdb_scripts\&quot;, \&quot;MS\&quot;,@progbits,1\n\
+.byte 1 /* Python */\n\
+.asciz \&quot;&quot; script_name &quot;\&quot;\n\
+.popsection \n\
+&quot;);
+</pre></div>
+
+<p>For Guile scripts, replace <code>.byte 1</code> with <code>.byte 3</code>.
+Then one can reference the macro in a header or source file like this:
+</p>
+<div class="example">
+<pre class="example">DEFINE_GDB_PY_SCRIPT (&quot;my-app-scripts.py&quot;)
+</pre></div>
+
+<p>The script name may include directories if desired.
+</p>
+<p>Note that loading of this script file also requires accordingly configured
+<code>auto-load safe-path</code> (see <a href="Auto_002dloading-safe-path.html#Auto_002dloading-safe-path">Auto-loading safe path</a>).
+</p>
+<p>If the macro invocation is put in a header, any application or library
+using this header will get a reference to the specified script,
+and with the use of <code>&quot;MS&quot;</code> attributes on the section, the linker
+will remove duplicates.
+</p>
+<a name="Script-Text-Entries"></a>
+<h4 class="subsubsection">23.5.2.2 Script Text Entries</h4>
+
+<p>Script text entries allow to put the executable script in the entry
+itself instead of loading it from a file.
+The first line of the entry, everything after the prefix byte and up to
+the first newline (<code>0xa</code>) character, is the script name, and must not
+contain any kind of space character, e.g., spaces or tabs.
+The rest of the entry, up to the trailing null byte, is the script to
+execute in the specified language. The name needs to be unique among
+all script names, as <small>GDB</small> executes each script only once based
+on its name.
+</p>
+<p>Here is an example from file <samp>py-section-script.c</samp> in the <small>GDB</small>
+testsuite.
+</p>
+<div class="example">
+<pre class="example">#include &quot;symcat.h&quot;
+#include &quot;gdb/section-scripts.h&quot;
+asm(
+&quot;.pushsection \&quot;.debug_gdb_scripts\&quot;, \&quot;MS\&quot;,@progbits,1\n&quot;
+&quot;.byte &quot; XSTRING (SECTION_SCRIPT_ID_PYTHON_TEXT) &quot;\n&quot;
+&quot;.ascii \&quot;gdb.inlined-script\\n\&quot;\n&quot;
+&quot;.ascii \&quot;class test_cmd (gdb.Command):\\n\&quot;\n&quot;
+&quot;.ascii \&quot; def __init__ (self):\\n\&quot;\n&quot;
+&quot;.ascii \&quot; super (test_cmd, self).__init__ (&quot;
+ &quot;\\\&quot;test-cmd\\\&quot;, gdb.COMMAND_OBSCURE)\\n\&quot;\n&quot;
+&quot;.ascii \&quot; def invoke (self, arg, from_tty):\\n\&quot;\n&quot;
+&quot;.ascii \&quot; print (\\\&quot;test-cmd output, arg = %s\\\&quot; % arg)\\n\&quot;\n&quot;
+&quot;.ascii \&quot;test_cmd ()\\n\&quot;\n&quot;
+&quot;.byte 0\n&quot;
+&quot;.popsection\n&quot;
+);
+</pre></div>
+
+<p>Loading of inlined scripts requires a properly configured
+<code>auto-load safe-path</code> (see <a href="Auto_002dloading-safe-path.html#Auto_002dloading-safe-path">Auto-loading safe path</a>).
+The path to specify in <code>auto-load safe-path</code> is the path of the file
+containing the <code>.debug_gdb_scripts</code> section.
+</p>
+<hr>
+<div class="header">
+<p>
+Next: <a href="Which-flavor-to-choose_003f.html#Which-flavor-to-choose_003f" accesskey="n" rel="next">Which flavor to choose?</a>, Previous: <a href="objfile_002dgdbdotext-file.html#objfile_002dgdbdotext-file" accesskey="p" rel="previous">objfile-gdbdotext file</a>, Up: <a href="Auto_002dloading-extensions.html#Auto_002dloading-extensions" accesskey="u" rel="up">Auto-loading extensions</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
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