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diff --git a/share/doc/gdb/Rationale.html b/share/doc/gdb/Rationale.html new file mode 100644 index 0000000..f29bdc3 --- /dev/null +++ b/share/doc/gdb/Rationale.html @@ -0,0 +1,252 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 1988-2023 Free Software Foundation, Inc. + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 or +any later version published by the Free Software Foundation; with the +Invariant Sections being "Free Software" and "Free Software Needs +Free Documentation", with the Front-Cover Texts being "A GNU Manual," +and with the Back-Cover Texts as in (a) below. + +(a) The FSF's Back-Cover Text is: "You are free to copy and modify +this GNU Manual. 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But this spec isn’t about +what kinds of error-checking GDB ought to do. +</p> +</dd> +<dt><b>Why are you doing everything in LONGEST?</b></dt> +<dd> +<p>Speed isn’t important, but agent code size is; using LONGEST brings in a +bunch of support code to do things like division, etc. So this is a +serious concern. +</p> +<p>First, note that you don’t need different bytecodes for different +operand sizes. You can generate code without <em>knowing</em> how big the +stack elements actually are on the target. If the target only supports +32-bit ints, and you don’t send any 64-bit bytecodes, everything just +works. The observation here is that the MIPS and the Alpha have only +fixed-size registers, and you can still get C’s semantics even though +most instructions only operate on full-sized words. You just need to +make sure everything is properly sign-extended at the right times. So +there is no need for 32- and 64-bit variants of the bytecodes. Just +implement everything using the largest size you support. +</p> +<p>GDB should certainly check to see what sizes the target supports, so the +user can get an error earlier, rather than later. But this information +is not necessary for correctness. +</p> + +</dd> +<dt><b>Why don’t you have <code>></code> or <code><=</code> operators?</b></dt> +<dd><p>I want to keep the interpreter small, and we don’t need them. We can +combine the <code>less_</code> opcodes with <code>log_not</code>, and swap the order +of the operands, yielding all four asymmetrical comparison operators. +For example, <code>(x <= y)</code> is <code>! (x > y)</code>, which is <code>! (y < +x)</code>. +</p> +</dd> +<dt><b>Why do you have <code>log_not</code>?</b></dt> +<dt><b>Why do you have <code>ext</code>?</b></dt> +<dt><b>Why do you have <code>zero_ext</code>?</b></dt> +<dd><p>These are all easily synthesized from other instructions, but I expect +them to be used frequently, and they’re simple, so I include them to +keep bytecode strings short. +</p> +<p><code>log_not</code> is equivalent to <code>const8 0 equal</code>; it’s used in half +the relational operators. +</p> +<p><code>ext <var>n</var></code> is equivalent to <code>const8 <var>s-n</var> lsh const8 +<var>s-n</var> rsh_signed</code>, where <var>s</var> is the size of the stack elements; +it follows <code>ref<var>m</var></code> and <var>reg</var> bytecodes when the value +should be signed. See the next bulleted item. +</p> +<p><code>zero_ext <var>n</var></code> is equivalent to <code>const<var>m</var> <var>mask</var> +log_and</code>; it’s used whenever we push the value of a register, because we +can’t assume the upper bits of the register aren’t garbage. +</p> +</dd> +<dt><b>Why not have sign-extending variants of the <code>ref</code> operators?</b></dt> +<dd><p>Because that would double the number of <code>ref</code> operators, and we +need the <code>ext</code> bytecode anyway for accessing bitfields. +</p> +</dd> +<dt><b>Why not have constant-address variants of the <code>ref</code> operators?</b></dt> +<dd><p>Because that would double the number of <code>ref</code> operators again, and +<code>const32 <var>address</var> ref32</code> is only one byte longer. +</p> +</dd> +<dt><b>Why do the <code>ref<var>n</var></code> operators have to support unaligned fetches?</b></dt> +<dd><p>GDB will generate bytecode that fetches multi-byte values at unaligned +addresses whenever the executable’s debugging information tells it to. +Furthermore, GDB does not know the value the pointer will have when GDB +generates the bytecode, so it cannot determine whether a particular +fetch will be aligned or not. +</p> +<p>In particular, structure bitfields may be several bytes long, but follow +no alignment rules; members of packed structures are not necessarily +aligned either. +</p> +<p>In general, there are many cases where unaligned references occur in +correct C code, either at the programmer’s explicit request, or at the +compiler’s discretion. Thus, it is simpler to make the GDB agent +bytecodes work correctly in all circumstances than to make GDB guess in +each case whether the compiler did the usual thing. +</p> +</dd> +<dt><b>Why are there no side-effecting operators?</b></dt> +<dd><p>Because our current client doesn’t want them? That’s a cheap answer. I +think the real answer is that I’m afraid of implementing function +calls. We should re-visit this issue after the present contract is +delivered. +</p> +</dd> +<dt><b>Why aren’t the <code>goto</code> ops PC-relative?</b></dt> +<dd><p>The interpreter has the base address around anyway for PC bounds +checking, and it seemed simpler. +</p> +</dd> +<dt><b>Why is there only one offset size for the <code>goto</code> ops?</b></dt> +<dd><p>Offsets are currently sixteen bits. I’m not happy with this situation +either: +</p> +<p>Suppose we have multiple branch ops with different offset sizes. As I +generate code left-to-right, all my jumps are forward jumps (there are +no loops in expressions), so I never know the target when I emit the +jump opcode. Thus, I have to either always assume the largest offset +size, or do jump relaxation on the code after I generate it, which seems +like a big waste of time. +</p> +<p>I can imagine a reasonable expression being longer than 256 bytes. I +can’t imagine one being longer than 64k. Thus, we need 16-bit offsets. +This kind of reasoning is so bogus, but relaxation is pathetic. +</p> +<p>The other approach would be to generate code right-to-left. Then I’d +always know my offset size. That might be fun. +</p> +</dd> +<dt><b>Where is the function call bytecode?</b></dt> +<dd> +<p>When we add side-effects, we should add this. +</p> +</dd> +<dt><b>Why does the <code>reg</code> bytecode take a 16-bit register number?</b></dt> +<dd> +<p>Intel’s IA-64 architecture has 128 general-purpose registers, +and 128 floating-point registers, and I’m sure it has some random +control registers. +</p> +</dd> +<dt><b>Why do we need <code>trace</code> and <code>trace_quick</code>?</b></dt> +<dd><p>Because GDB needs to record all the memory contents and registers an +expression touches. If the user wants to evaluate an expression +<code>x->y->z</code>, the agent must record the values of <code>x</code> and +<code>x->y</code> as well as the value of <code>x->y->z</code>. +</p> +</dd> +<dt><b>Don’t the <code>trace</code> bytecodes make the interpreter less general?</b></dt> +<dd><p>They do mean that the interpreter contains special-purpose code, but +that doesn’t mean the interpreter can only be used for that purpose. If +an expression doesn’t use the <code>trace</code> bytecodes, they don’t get in +its way. +</p> +</dd> +<dt><b>Why doesn’t <code>trace_quick</code> consume its arguments the way everything else does?</b></dt> +<dd><p>In general, you do want your operators to consume their arguments; it’s +consistent, and generally reduces the amount of stack rearrangement +necessary. However, <code>trace_quick</code> is a kludge to save space; it +only exists so we needn’t write <code>dup const8 <var>SIZE</var> trace</code> +before every memory reference. Therefore, it’s okay for it not to +consume its arguments; it’s meant for a specific context in which we +know exactly what it should do with the stack. If we’re going to have a +kludge, it should be an effective kludge. +</p> +</dd> +<dt><b>Why does <code>trace16</code> exist?</b></dt> +<dd><p>That opcode was added by the customer that contracted Cygnus for the +data tracing work. I personally think it is unnecessary; objects that +large will be quite rare, so it is okay to use <code>dup const16 +<var>size</var> trace</code> in those cases. +</p> +<p>Whatever we decide to do with <code>trace16</code>, we should at least leave +opcode 0x30 reserved, to remain compatible with the customer who added +it. +</p> +</dd> +</dl> + +<hr> +<div class="header"> +<p> +Previous: <a href="Varying-Target-Capabilities.html#Varying-Target-Capabilities" accesskey="p" rel="previous">Varying Target Capabilities</a>, Up: <a href="Agent-Expressions.html#Agent-Expressions" accesskey="u" rel="up">Agent Expressions</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p> +</div> + + + +</body> +</html> |