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+<title>Debugging with GDB: Conditions</title>
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+<a name="Conditions"></a>
+<div class="header">
+<p>
+Next: <a href="Break-Commands.html#Break-Commands" accesskey="n" rel="next">Break Commands</a>, Previous: <a href="Disabling.html#Disabling" accesskey="p" rel="previous">Disabling</a>, Up: <a href="Breakpoints.html#Breakpoints" accesskey="u" rel="up">Breakpoints</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Break-Conditions"></a>
+<h4 class="subsection">5.1.6 Break Conditions</h4>
+<a name="index-conditional-breakpoints"></a>
+<a name="index-breakpoint-conditions"></a>
+
+<p>The simplest sort of breakpoint breaks every time your program reaches a
+specified place. You can also specify a <em>condition</em> for a
+breakpoint. A condition is just a Boolean expression in your
+programming language (see <a href="Expressions.html#Expressions">Expressions</a>). A breakpoint with
+a condition evaluates the expression each time your program reaches it,
+and your program stops only if the condition is <em>true</em>.
+</p>
+<p>This is the converse of using assertions for program validation; in that
+situation, you want to stop when the assertion is violated&mdash;that is,
+when the condition is false. In C, if you want to test an assertion expressed
+by the condition <var>assert</var>, you should set the condition
+&lsquo;<samp>! <var>assert</var></samp>&rsquo; on the appropriate breakpoint.
+</p>
+<p>Conditions are also accepted for watchpoints; you may not need them,
+since a watchpoint is inspecting the value of an expression anyhow&mdash;but
+it might be simpler, say, to just set a watchpoint on a variable name,
+and specify a condition that tests whether the new value is an interesting
+one.
+</p>
+<p>Break conditions can have side effects, and may even call functions in
+your program. This can be useful, for example, to activate functions
+that log program progress, or to use your own print functions to
+format special data structures. The effects are completely predictable
+unless there is another enabled breakpoint at the same address. (In
+that case, <small>GDB</small> might see the other breakpoint first and stop your
+program without checking the condition of this one.) Note that
+breakpoint commands are usually more convenient and flexible than break
+conditions for the
+purpose of performing side effects when a breakpoint is reached
+(see <a href="Break-Commands.html#Break-Commands">Breakpoint Command Lists</a>).
+</p>
+<p>Breakpoint conditions can also be evaluated on the target&rsquo;s side if
+the target supports it. Instead of evaluating the conditions locally,
+<small>GDB</small> encodes the expression into an agent expression
+(see <a href="Agent-Expressions.html#Agent-Expressions">Agent Expressions</a>) suitable for execution on the target,
+independently of <small>GDB</small>. Global variables become raw memory
+locations, locals become stack accesses, and so forth.
+</p>
+<p>In this case, <small>GDB</small> will only be notified of a breakpoint trigger
+when its condition evaluates to true. This mechanism may provide faster
+response times depending on the performance characteristics of the target
+since it does not need to keep <small>GDB</small> informed about
+every breakpoint trigger, even those with false conditions.
+</p>
+<p>Break conditions can be specified when a breakpoint is set, by using
+&lsquo;<samp>if</samp>&rsquo; in the arguments to the <code>break</code> command. See <a href="Set-Breaks.html#Set-Breaks">Setting Breakpoints</a>. They can also be changed at any time
+with the <code>condition</code> command.
+</p>
+<p>You can also use the <code>if</code> keyword with the <code>watch</code> command.
+The <code>catch</code> command does not recognize the <code>if</code> keyword;
+<code>condition</code> is the only way to impose a further condition on a
+catchpoint.
+</p>
+<dl compact="compact">
+<dd><a name="index-condition"></a>
+</dd>
+<dt><code>condition <var>bnum</var> <var>expression</var></code></dt>
+<dd><p>Specify <var>expression</var> as the break condition for breakpoint,
+watchpoint, or catchpoint number <var>bnum</var>. After you set a condition,
+breakpoint <var>bnum</var> stops your program only if the value of
+<var>expression</var> is true (nonzero, in C). When you use
+<code>condition</code>, <small>GDB</small> checks <var>expression</var> immediately for
+syntactic correctness, and to determine whether symbols in it have
+referents in the context of your breakpoint. If <var>expression</var> uses
+symbols not referenced in the context of the breakpoint, <small>GDB</small>
+prints an error message:
+</p>
+<div class="smallexample">
+<pre class="smallexample">No symbol &quot;foo&quot; in current context.
+</pre></div>
+
+<p><small>GDB</small> does
+not actually evaluate <var>expression</var> at the time the <code>condition</code>
+command (or a command that sets a breakpoint with a condition, like
+<code>break if &hellip;</code>) is given, however. See <a href="Expressions.html#Expressions">Expressions</a>.
+</p>
+</dd>
+<dt><code>condition -force <var>bnum</var> <var>expression</var></code></dt>
+<dd><p>When the <code>-force</code> flag is used, define the condition even if
+<var>expression</var> is invalid at all the current locations of breakpoint
+<var>bnum</var>. This is similar to the <code>-force-condition</code> option
+of the <code>break</code> command.
+</p>
+</dd>
+<dt><code>condition <var>bnum</var></code></dt>
+<dd><p>Remove the condition from breakpoint number <var>bnum</var>. It becomes
+an ordinary unconditional breakpoint.
+</p></dd>
+</dl>
+
+<a name="index-ignore-count-_0028of-breakpoint_0029"></a>
+<p>A special case of a breakpoint condition is to stop only when the
+breakpoint has been reached a certain number of times. This is so
+useful that there is a special way to do it, using the <em>ignore
+count</em> of the breakpoint. Every breakpoint has an ignore count, which
+is an integer. Most of the time, the ignore count is zero, and
+therefore has no effect. But if your program reaches a breakpoint whose
+ignore count is positive, then instead of stopping, it just decrements
+the ignore count by one and continues. As a result, if the ignore count
+value is <var>n</var>, the breakpoint does not stop the next <var>n</var> times
+your program reaches it.
+</p>
+<dl compact="compact">
+<dd><a name="index-ignore"></a>
+</dd>
+<dt><code>ignore <var>bnum</var> <var>count</var></code></dt>
+<dd><p>Set the ignore count of breakpoint number <var>bnum</var> to <var>count</var>.
+The next <var>count</var> times the breakpoint is reached, your program&rsquo;s
+execution does not stop; other than to decrement the ignore count, <small>GDB</small>
+takes no action.
+</p>
+<p>To make the breakpoint stop the next time it is reached, specify
+a count of zero.
+</p>
+<p>When you use <code>continue</code> to resume execution of your program from a
+breakpoint, you can specify an ignore count directly as an argument to
+<code>continue</code>, rather than using <code>ignore</code>. See <a href="Continuing-and-Stepping.html#Continuing-and-Stepping">Continuing and Stepping</a>.
+</p>
+<p>If a breakpoint has a positive ignore count and a condition, the
+condition is not checked. Once the ignore count reaches zero,
+<small>GDB</small> resumes checking the condition.
+</p>
+<p>You could achieve the effect of the ignore count with a condition such
+as &lsquo;<samp><span class="nolinebreak">$foo--</span>&nbsp;&lt;=&nbsp;0</samp>&rsquo;<!-- /@w --> using a debugger convenience variable that
+is decremented each time. See <a href="Convenience-Vars.html#Convenience-Vars">Convenience
+Variables</a>.
+</p></dd>
+</dl>
+
+<p>Ignore counts apply to breakpoints, watchpoints, and catchpoints.
+</p>
+
+<hr>
+<div class="header">
+<p>
+Next: <a href="Break-Commands.html#Break-Commands" accesskey="n" rel="next">Break Commands</a>, Previous: <a href="Disabling.html#Disabling" accesskey="p" rel="previous">Disabling</a>, Up: <a href="Breakpoints.html#Breakpoints" accesskey="u" rel="up">Breakpoints</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
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