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diff --git a/share/doc/gdb/Breakpoints-In-Guile.html b/share/doc/gdb/Breakpoints-In-Guile.html new file mode 100644 index 0000000..cb560e1 --- /dev/null +++ b/share/doc/gdb/Breakpoints-In-Guile.html @@ -0,0 +1,429 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 1988-2023 Free Software Foundation, Inc. + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 or +any later version published by the Free Software Foundation; with the +Invariant Sections being "Free Software" and "Free Software Needs +Free Documentation", with the Front-Cover Texts being "A GNU Manual," +and with the Back-Cover Texts as in (a) below. + +(a) The FSF's Back-Cover Text is: "You are free to copy and modify +this GNU Manual. Buying copies from GNU Press supports the FSF in +developing GNU and promoting software freedom." --> +<!-- Created by GNU Texinfo 5.1, http://www.gnu.org/software/texinfo/ --> +<head> +<title>Debugging with GDB: Breakpoints In Guile</title> + +<meta name="description" content="Debugging with GDB: Breakpoints In Guile"> +<meta name="keywords" content="Debugging with GDB: Breakpoints In Guile"> +<meta name="resource-type" content="document"> +<meta name="distribution" content="global"> +<meta name="Generator" content="makeinfo"> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> +<link href="index.html#Top" rel="start" title="Top"> +<link href="Concept-Index.html#Concept-Index" rel="index" title="Concept Index"> +<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> +<link href="Guile-API.html#Guile-API" rel="up" title="Guile API"> +<link href="Lazy-Strings-In-Guile.html#Lazy-Strings-In-Guile" rel="next" title="Lazy Strings In Guile"> +<link href="Symbol-Tables-In-Guile.html#Symbol-Tables-In-Guile" rel="previous" title="Symbol Tables In Guile"> +<style type="text/css"> +<!-- +a.summary-letter {text-decoration: none} +blockquote.smallquotation {font-size: smaller} +div.display {margin-left: 3.2em} +div.example {margin-left: 3.2em} +div.indentedblock {margin-left: 3.2em} +div.lisp {margin-left: 3.2em} +div.smalldisplay {margin-left: 3.2em} +div.smallexample {margin-left: 3.2em} +div.smallindentedblock {margin-left: 3.2em; font-size: smaller} +div.smalllisp {margin-left: 3.2em} +kbd {font-style:oblique} +pre.display {font-family: inherit} +pre.format {font-family: inherit} +pre.menu-comment {font-family: serif} +pre.menu-preformatted {font-family: serif} +pre.smalldisplay {font-family: inherit; font-size: smaller} +pre.smallexample {font-size: smaller} +pre.smallformat {font-family: inherit; font-size: smaller} +pre.smalllisp {font-size: smaller} +span.nocodebreak {white-space:nowrap} +span.nolinebreak {white-space:nowrap} +span.roman {font-family:serif; font-weight:normal} +span.sansserif {font-family:sans-serif; font-weight:normal} +ul.no-bullet {list-style: none} +--> +</style> + + +</head> + +<body lang="en" bgcolor="#FFFFFF" text="#000000" link="#0000FF" vlink="#800080" alink="#FF0000"> +<a name="Breakpoints-In-Guile"></a> +<div class="header"> +<p> +Next: <a href="Lazy-Strings-In-Guile.html#Lazy-Strings-In-Guile" accesskey="n" rel="next">Lazy Strings In Guile</a>, Previous: <a href="Symbol-Tables-In-Guile.html#Symbol-Tables-In-Guile" accesskey="p" rel="previous">Symbol Tables In Guile</a>, Up: <a href="Guile-API.html#Guile-API" accesskey="u" rel="up">Guile API</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p> +</div> +<hr> +<a name="Manipulating-breakpoints-using-Guile"></a> +<h4 class="subsubsection">23.4.3.19 Manipulating breakpoints using Guile</h4> + +<a name="index-breakpoints-in-guile"></a> +<a name="index-_003cgdb_003abreakpoint_003e"></a> + +<p>Breakpoints in Guile are represented by objects of type +<code><gdb:breakpoint></code>. New breakpoints can be created with the +<code>make-breakpoint</code> Guile function, and then added to <small>GDB</small> with the +<code>register-breakpoint!</code> Guile function. +This two-step approach is taken to separate out the side-effect of adding +the breakpoint to <small>GDB</small> from <code>make-breakpoint</code>. +</p> +<p>Support is also provided to view and manipulate breakpoints created +outside of Guile. +</p> +<p>The following breakpoint-related procedures are provided by the +<code>(gdb)</code> module: +</p> +<dl> +<dt><a name="index-make_002dbreakpoint"></a>Scheme Procedure: <strong>make-breakpoint</strong> <em>location <span class="roman">[</span>#:type type<span class="roman">]</span><!-- /@w --> <span class="roman">[</span><span class="nolinebreak">#:wp-class</span> <span class="nolinebreak">wp-class</span><span class="roman">]</span><!-- /@w --> <span class="roman">[</span>#:internal internal<span class="roman">]</span><!-- /@w --> <span class="roman">[</span>#:temporary temporary<span class="roman">]</span><!-- /@w --></em></dt> +<dd><p>Create a new breakpoint at <var>location</var>, a string naming the +location of the breakpoint, or an expression that defines a watchpoint. +The contents can be any location recognized by the <code>break</code> command, +or in the case of a watchpoint, by the <code>watch</code> command. +</p> +<p>The breakpoint is initially marked as ‘<samp>invalid</samp>’. +The breakpoint is not usable until it has been registered with <small>GDB</small> +with <code>register-breakpoint!</code>, at which point it becomes ‘<samp>valid</samp>’. +The result is the <code><gdb:breakpoint></code> object representing the breakpoint. +</p> +<p>The optional <var>type</var> denotes the breakpoint to create. +This argument can be either <code>BP_BREAKPOINT</code> or <code>BP_WATCHPOINT</code>, +and defaults to <code>BP_BREAKPOINT</code>. +</p> +<p>The optional <var>wp-class</var> argument defines the class of watchpoint to +create, if <var>type</var> is <code>BP_WATCHPOINT</code>. If a watchpoint class is +not provided, it is assumed to be a <code>WP_WRITE</code> class. +</p> +<p>The optional <var>internal</var> argument allows the breakpoint to become +invisible to the user. The breakpoint will neither be reported when +registered, nor will it be listed in the output from <code>info breakpoints</code> +(but will be listed with the <code>maint info breakpoints</code> command). +If an internal flag is not provided, the breakpoint is visible +(non-internal). +</p> +<p>The optional <var>temporary</var> argument makes the breakpoint a temporary +breakpoint. Temporary breakpoints are deleted after they have been hit, +after which the Guile breakpoint is no longer usable (although it may be +re-registered with <code>register-breakpoint!</code>). +</p> +<p>When a watchpoint is created, <small>GDB</small> will try to create a +hardware assisted watchpoint. If successful, the type of the watchpoint +is changed from <code>BP_WATCHPOINT</code> to <code>BP_HARDWARE_WATCHPOINT</code> +for <code>WP_WRITE</code>, <code>BP_READ_WATCHPOINT</code> for <code>WP_READ</code>, +and <code>BP_ACCESS_WATCHPOINT</code> for <code>WP_ACCESS</code>. +If not successful, the type of the watchpoint is left as <code>WP_WATCHPOINT</code>. +</p> +<p>The available types are represented by constants defined in the <code>gdb</code> +module: +</p> +<dl compact="compact"> +<dt><code>BP_BREAKPOINT</code> +<a name="index-BP_005fBREAKPOINT-1"></a> +</dt> +<dd><p>Normal code breakpoint. +</p> +</dd> +<dt><code>BP_WATCHPOINT</code> +<a name="index-BP_005fWATCHPOINT-1"></a> +</dt> +<dd><p>Watchpoint breakpoint. +</p> +</dd> +<dt><code>BP_HARDWARE_WATCHPOINT</code> +<a name="index-BP_005fHARDWARE_005fWATCHPOINT-1"></a> +</dt> +<dd><p>Hardware assisted watchpoint. +This value cannot be specified when creating the breakpoint. +</p> +</dd> +<dt><code>BP_READ_WATCHPOINT</code> +<a name="index-BP_005fREAD_005fWATCHPOINT-1"></a> +</dt> +<dd><p>Hardware assisted read watchpoint. +This value cannot be specified when creating the breakpoint. +</p> +</dd> +<dt><code>BP_ACCESS_WATCHPOINT</code> +<a name="index-BP_005fACCESS_005fWATCHPOINT-1"></a> +</dt> +<dd><p>Hardware assisted access watchpoint. +This value cannot be specified when creating the breakpoint. +</p> +</dd> +<dt><code>BP_CATCHPOINT</code> +<a name="index-BP_005fCATCHPOINT-1"></a> +</dt> +<dd><p>Catchpoint. +This value cannot be specified when creating the breakpoint. +</p></dd> +</dl> + +<p>The available watchpoint types are represented by constants defined in the +<code>(gdb)</code> module: +</p> +<dl compact="compact"> +<dt><code>WP_READ</code> +<a name="index-WP_005fREAD-1"></a> +</dt> +<dd><p>Read only watchpoint. +</p> +</dd> +<dt><code>WP_WRITE</code> +<a name="index-WP_005fWRITE-1"></a> +</dt> +<dd><p>Write only watchpoint. +</p> +</dd> +<dt><code>WP_ACCESS</code> +<a name="index-WP_005fACCESS-1"></a> +</dt> +<dd><p>Read/Write watchpoint. +</p></dd> +</dl> + +</dd></dl> + +<dl> +<dt><a name="index-register_002dbreakpoint_0021"></a>Scheme Procedure: <strong>register-breakpoint!</strong> <em>breakpoint</em></dt> +<dd><p>Add <var>breakpoint</var>, a <code><gdb:breakpoint></code> object, to <small>GDB</small>’s +list of breakpoints. The breakpoint must have been created with +<code>make-breakpoint</code>. One cannot register breakpoints that have been +created outside of Guile. Once a breakpoint is registered it becomes +‘<samp>valid</samp>’. +It is an error to register an already registered breakpoint. +The result is unspecified. +</p></dd></dl> + +<dl> +<dt><a name="index-delete_002dbreakpoint_0021"></a>Scheme Procedure: <strong>delete-breakpoint!</strong> <em>breakpoint</em></dt> +<dd><p>Remove <var>breakpoint</var> from <small>GDB</small>’s list of breakpoints. +This also invalidates the Guile <var>breakpoint</var> object. +Any further attempt to access the object will throw an exception. +</p> +<p>If <var>breakpoint</var> was created from Guile with <code>make-breakpoint</code> +it may be re-registered with <small>GDB</small>, in which case the breakpoint +becomes valid again. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoints-1"></a>Scheme Procedure: <strong>breakpoints</strong></dt> +<dd><p>Return a list of all breakpoints. +Each element of the list is a <code><gdb:breakpoint></code> object. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_003f"></a>Scheme Procedure: <strong>breakpoint?</strong> <em>object</em></dt> +<dd><p>Return <code>#t</code> if <var>object</var> is a <code><gdb:breakpoint></code> object, +and <code>#f</code> otherwise. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dvalid_003f"></a>Scheme Procedure: <strong>breakpoint-valid?</strong> <em>breakpoint</em></dt> +<dd><p>Return <code>#t</code> if <var>breakpoint</var> is valid, <code>#f</code> otherwise. +Breakpoints created with <code>make-breakpoint</code> are marked as invalid +until they are registered with <small>GDB</small> with <code>register-breakpoint!</code>. +A <code><gdb:breakpoint></code> object can become invalid +if the user deletes the breakpoint. In this case, the object still +exists, but the underlying breakpoint does not. In the cases of +watchpoint scope, the watchpoint remains valid even if execution of the +inferior leaves the scope of that watchpoint. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dnumber"></a>Scheme Procedure: <strong>breakpoint-number</strong> <em>breakpoint</em></dt> +<dd><p>Return the breakpoint’s number — the identifier used by +the user to manipulate the breakpoint. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dtemporary_003f"></a>Scheme Procedure: <strong>breakpoint-temporary?</strong> <em>breakpoint</em></dt> +<dd><p>Return <code>#t</code> if the breakpoint was created as a temporary +breakpoint. Temporary breakpoints are automatically deleted after +they’ve been hit. Calling this procedure, and all other procedures +other than <code>breakpoint-valid?</code> and <code>register-breakpoint!</code>, +will result in an error after the breakpoint has been hit (since it has +been automatically deleted). +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dtype"></a>Scheme Procedure: <strong>breakpoint-type</strong> <em>breakpoint</em></dt> +<dd><p>Return the breakpoint’s type — the identifier used to +determine the actual breakpoint type or use-case. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dvisible_003f"></a>Scheme Procedure: <strong>breakpoint-visible?</strong> <em>breakpoint</em></dt> +<dd><p>Return <code>#t</code> if the breakpoint is visible to the user +when hit, or when the ‘<samp>info breakpoints</samp>’ command is run. +Otherwise return <code>#f</code>. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dlocation"></a>Scheme Procedure: <strong>breakpoint-location</strong> <em>breakpoint</em></dt> +<dd><p>Return the location of the breakpoint, as specified by +the user. It is a string. If the breakpoint does not have a location +(that is, it is a watchpoint) return <code>#f</code>. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dexpression"></a>Scheme Procedure: <strong>breakpoint-expression</strong> <em>breakpoint</em></dt> +<dd><p>Return the breakpoint expression, as specified by the user. It is a string. +If the breakpoint does not have an expression (the breakpoint is not a +watchpoint) return <code>#f</code>. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002denabled_003f"></a>Scheme Procedure: <strong>breakpoint-enabled?</strong> <em>breakpoint</em></dt> +<dd><p>Return <code>#t</code> if the breakpoint is enabled, and <code>#f</code> otherwise. +</p></dd></dl> + +<dl> +<dt><a name="index-set_002dbreakpoint_002denabled_0021"></a>Scheme Procedure: <strong>set-breakpoint-enabled!</strong> <em>breakpoint flag</em></dt> +<dd><p>Set the enabled state of <var>breakpoint</var> to <var>flag</var>. +If flag is <code>#f</code> it is disabled, otherwise it is enabled. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dsilent_003f"></a>Scheme Procedure: <strong>breakpoint-silent?</strong> <em>breakpoint</em></dt> +<dd><p>Return <code>#t</code> if the breakpoint is silent, and <code>#f</code> otherwise. +</p> +<p>Note that a breakpoint can also be silent if it has commands and the +first command is <code>silent</code>. This is not reported by the +<code>silent</code> attribute. +</p></dd></dl> + +<dl> +<dt><a name="index-set_002dbreakpoint_002dsilent_0021"></a>Scheme Procedure: <strong>set-breakpoint-silent!</strong> <em>breakpoint flag</em></dt> +<dd><p>Set the silent state of <var>breakpoint</var> to <var>flag</var>. +If flag is <code>#f</code> the breakpoint is made silent, +otherwise it is made non-silent (or noisy). +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dignore_002dcount"></a>Scheme Procedure: <strong>breakpoint-ignore-count</strong> <em>breakpoint</em></dt> +<dd><p>Return the ignore count for <var>breakpoint</var>. +</p></dd></dl> + +<dl> +<dt><a name="index-set_002dbreakpoint_002dignore_002dcount_0021"></a>Scheme Procedure: <strong>set-breakpoint-ignore-count!</strong> <em>breakpoint count</em></dt> +<dd><p>Set the ignore count for <var>breakpoint</var> to <var>count</var>. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dhit_002dcount"></a>Scheme Procedure: <strong>breakpoint-hit-count</strong> <em>breakpoint</em></dt> +<dd><p>Return hit count of <var>breakpoint</var>. +</p></dd></dl> + +<dl> +<dt><a name="index-set_002dbreakpoint_002dhit_002dcount_0021"></a>Scheme Procedure: <strong>set-breakpoint-hit-count!</strong> <em>breakpoint count</em></dt> +<dd><p>Set the hit count of <var>breakpoint</var> to <var>count</var>. +At present, <var>count</var> must be zero. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dthread"></a>Scheme Procedure: <strong>breakpoint-thread</strong> <em>breakpoint</em></dt> +<dd><p>Return the global-thread-id for thread-specific breakpoint +<var>breakpoint</var>. Return #f if <var>breakpoint</var> is not +thread-specific. +</p></dd></dl> + +<dl> +<dt><a name="index-set_002dbreakpoint_002dthread_0021"></a>Scheme Procedure: <strong>set-breakpoint-thread!</strong> <em>breakpoint global-thread-id|#f</em></dt> +<dd><p>Set the thread-id for <var>breakpoint</var> to <var>global-thread-id</var> If +set to <code>#f</code>, the breakpoint is no longer thread-specific. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dtask"></a>Scheme Procedure: <strong>breakpoint-task</strong> <em>breakpoint</em></dt> +<dd><p>If the breakpoint is Ada task-specific, return the Ada task id. +If the breakpoint is not task-specific (or the underlying +language is not Ada), return <code>#f</code>. +</p></dd></dl> + +<dl> +<dt><a name="index-set_002dbreakpoint_002dtask_0021"></a>Scheme Procedure: <strong>set-breakpoint-task!</strong> <em>breakpoint task</em></dt> +<dd><p>Set the Ada task of <var>breakpoint</var> to <var>task</var>. +If set to <code>#f</code>, the breakpoint is no longer task-specific. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dcondition"></a>Scheme Procedure: <strong>breakpoint-condition</strong> <em>breakpoint</em></dt> +<dd><p>Return the condition of <var>breakpoint</var>, as specified by the user. +It is a string. If there is no condition, return <code>#f</code>. +</p></dd></dl> + +<dl> +<dt><a name="index-set_002dbreakpoint_002dcondition_0021"></a>Scheme Procedure: <strong>set-breakpoint-condition!</strong> <em>breakpoint condition</em></dt> +<dd><p>Set the condition of <var>breakpoint</var> to <var>condition</var>, +which must be a string. If set to <code>#f</code> then the breakpoint +becomes unconditional. +</p></dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dstop"></a>Scheme Procedure: <strong>breakpoint-stop</strong> <em>breakpoint</em></dt> +<dd><p>Return the stop predicate of <var>breakpoint</var>. +See <code>set-breakpoint-stop!</code> below in this section. +</p></dd></dl> + +<dl> +<dt><a name="index-set_002dbreakpoint_002dstop_0021"></a>Scheme Procedure: <strong>set-breakpoint-stop!</strong> <em>breakpoint procedure|#f</em></dt> +<dd><p>Set the stop predicate of <var>breakpoint</var>. The predicate +<var>procedure</var> takes one argument: the <gdb:breakpoint> object. +If this predicate is set to a procedure then it is invoked whenever +the inferior reaches this breakpoint. If it returns <code>#t</code>, +or any non-<code>#f</code> value, then the inferior is stopped, +otherwise the inferior will continue. +</p> +<p>If there are multiple breakpoints at the same location with a +<code>stop</code> predicate, each one will be called regardless of the +return status of the previous. This ensures that all <code>stop</code> +predicates have a chance to execute at that location. In this scenario +if one of the methods returns <code>#t</code> but the others return +<code>#f</code>, the inferior will still be stopped. +</p> +<p>You should not alter the execution state of the inferior (i.e., step, +next, etc.), alter the current frame context (i.e., change the current +active frame), or alter, add or delete any breakpoint. As a general +rule, you should not alter any data within <small>GDB</small> or the inferior +at this time. +</p> +<p>Example <code>stop</code> implementation: +</p> +<div class="smallexample"> +<pre class="smallexample">(define (my-stop? bkpt) + (let ((int-val (parse-and-eval "foo"))) + (value=? int-val 3))) +(define bkpt (make-breakpoint "main.c:42")) +(register-breakpoint! bkpt) +(set-breakpoint-stop! bkpt my-stop?) +</pre></div> +</dd></dl> + +<dl> +<dt><a name="index-breakpoint_002dcommands"></a>Scheme Procedure: <strong>breakpoint-commands</strong> <em>breakpoint</em></dt> +<dd><p>Return the commands attached to <var>breakpoint</var> as a string, +or <code>#f</code> if there are none. +</p></dd></dl> + +<hr> +<div class="header"> +<p> +Next: <a href="Lazy-Strings-In-Guile.html#Lazy-Strings-In-Guile" accesskey="n" rel="next">Lazy Strings In Guile</a>, Previous: <a href="Symbol-Tables-In-Guile.html#Symbol-Tables-In-Guile" accesskey="p" rel="previous">Symbol Tables In Guile</a>, Up: <a href="Guile-API.html#Guile-API" accesskey="u" rel="up">Guile API</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p> +</div> + + + +</body> +</html> |