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+<title>Debugging with GDB: Break Commands</title>
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+<a name="Break-Commands"></a>
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+<p>
+Next: <a href="Dynamic-Printf.html#Dynamic-Printf" accesskey="n" rel="next">Dynamic Printf</a>, Previous: <a href="Conditions.html#Conditions" accesskey="p" rel="previous">Conditions</a>, Up: <a href="Breakpoints.html#Breakpoints" accesskey="u" rel="up">Breakpoints</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<a name="Breakpoint-Command-Lists"></a>
+<h4 class="subsection">5.1.7 Breakpoint Command Lists</h4>
+
+<a name="index-breakpoint-commands"></a>
+<p>You can give any breakpoint (or watchpoint or catchpoint) a series of
+commands to execute when your program stops due to that breakpoint. For
+example, you might want to print the values of certain expressions, or
+enable other breakpoints.
+</p>
+<dl compact="compact">
+<dd><a name="index-commands"></a>
+<a name="index-end-_0028breakpoint-commands_0029"></a>
+</dd>
+<dt><code>commands <span class="roman">[</span><var>list</var>&hellip;<span class="roman">]</span></code></dt>
+<dt><code>&hellip; <var>command-list</var> &hellip;</code></dt>
+<dt><code>end</code></dt>
+<dd><p>Specify a list of commands for the given breakpoints. The commands
+themselves appear on the following lines. Type a line containing just
+<code>end</code> to terminate the commands.
+</p>
+<p>To remove all commands from a breakpoint, type <code>commands</code> and
+follow it immediately with <code>end</code>; that is, give no commands.
+</p>
+<p>With no argument, <code>commands</code> refers to the last breakpoint,
+watchpoint, or catchpoint set (not to the breakpoint most recently
+encountered). If the most recent breakpoints were set with a single
+command, then the <code>commands</code> will apply to all the breakpoints
+set by that command. This applies to breakpoints set by
+<code>rbreak</code>, and also applies when a single <code>break</code> command
+creates multiple breakpoints (see <a href="Ambiguous-Expressions.html#Ambiguous-Expressions">Ambiguous
+Expressions</a>).
+</p></dd>
+</dl>
+
+<p>Pressing <tt class="key">RET</tt> as a means of repeating the last <small>GDB</small> command is
+disabled within a <var>command-list</var>.
+</p>
+<p>Inside a command list, you can use the command
+<kbd>disable $_hit_bpnum</kbd> to disable the encountered breakpoint.
+</p>
+<p>If your breakpoint has several code locations, the command
+<kbd>disable $_hit_bpnum.$_hit_locno</kbd> will disable the specific breakpoint
+code location encountered. If the breakpoint has only one location,
+this command will disable the encountered breakpoint.
+</p>
+<p>You can use breakpoint commands to start your program up again. Simply
+use the <code>continue</code> command, or <code>step</code>, or any other command
+that resumes execution.
+</p>
+<p>Any other commands in the command list, after a command that resumes
+execution, are ignored. This is because any time you resume execution
+(even with a simple <code>next</code> or <code>step</code>), you may encounter
+another breakpoint&mdash;which could have its own command list, leading to
+ambiguities about which list to execute.
+</p>
+<a name="index-silent"></a>
+<p>If the first command you specify in a command list is <code>silent</code>, the
+usual message about stopping at a breakpoint is not printed. This may
+be desirable for breakpoints that are to print a specific message and
+then continue. If none of the remaining commands print anything, you
+see no sign that the breakpoint was reached. <code>silent</code> is
+meaningful only at the beginning of a breakpoint command list.
+</p>
+<p>The commands <code>echo</code>, <code>output</code>, and <code>printf</code> allow you to
+print precisely controlled output, and are often useful in silent
+breakpoints. See <a href="Output.html#Output">Commands for Controlled Output</a>.
+</p>
+<p>For example, here is how you could use breakpoint commands to print the
+value of <code>x</code> at entry to <code>foo</code> whenever <code>x</code> is positive.
+</p>
+<div class="smallexample">
+<pre class="smallexample">break foo if x&gt;0
+commands
+silent
+printf &quot;x is %d\n&quot;,x
+cont
+end
+</pre></div>
+
+<p>One application for breakpoint commands is to compensate for one bug so
+you can test for another. Put a breakpoint just after the erroneous line
+of code, give it a condition to detect the case in which something
+erroneous has been done, and give it commands to assign correct values
+to any variables that need them. End with the <code>continue</code> command
+so that your program does not stop, and start with the <code>silent</code>
+command so that no output is produced. Here is an example:
+</p>
+<div class="smallexample">
+<pre class="smallexample">break 403
+commands
+silent
+set x = y + 4
+cont
+end
+</pre></div>
+
+<hr>
+<div class="header">
+<p>
+Next: <a href="Dynamic-Printf.html#Dynamic-Printf" accesskey="n" rel="next">Dynamic Printf</a>, Previous: <a href="Conditions.html#Conditions" accesskey="p" rel="previous">Conditions</a>, Up: <a href="Breakpoints.html#Breakpoints" accesskey="u" rel="up">Breakpoints</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
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