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diff --git a/share/doc/cpp/C_002b_002b-Named-Operators.html b/share/doc/cpp/C_002b_002b-Named-Operators.html new file mode 100644 index 0000000..24fcb70 --- /dev/null +++ b/share/doc/cpp/C_002b_002b-Named-Operators.html @@ -0,0 +1,113 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html> +<!-- Copyright (C) 1987-2023 Free Software Foundation, Inc. + +Permission is granted to copy, distribute and/or modify this document +under the terms of the GNU Free Documentation License, Version 1.3 or +any later version published by the Free Software Foundation. A copy of +the license is included in the +section entitled "GNU Free Documentation License". + +This manual contains no Invariant Sections. 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These keywords are +treated as such even in the preprocessor. They function as operators in +‘<samp>#if</samp>’, and they cannot be defined as macros or poisoned. In C, you +can request that those keywords take their C++ meaning by including +<samp>iso646.h</samp>. That header defines each one as a normal object-like +macro expanding to the appropriate punctuator. +</p> +<p>These are the named operators and their corresponding punctuators: +</p> +<table> +<tr><td>Named Operator</td><td>Punctuator</td></tr> +<tr><td><code>and</code></td><td><code>&&</code></td></tr> +<tr><td><code>and_eq</code></td><td><code>&=</code></td></tr> +<tr><td><code>bitand</code></td><td><code>&</code></td></tr> +<tr><td><code>bitor</code></td><td><code>|</code></td></tr> +<tr><td><code>compl</code></td><td><code>~</code></td></tr> +<tr><td><code>not</code></td><td><code>!</code></td></tr> +<tr><td><code>not_eq</code></td><td><code>!=</code></td></tr> +<tr><td><code>or</code></td><td><code>||</code></td></tr> +<tr><td><code>or_eq</code></td><td><code>|=</code></td></tr> +<tr><td><code>xor</code></td><td><code>^</code></td></tr> +<tr><td><code>xor_eq</code></td><td><code>^=</code></td></tr> +</table> + + + + +</body> +</html> |