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/*
* Copyright 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* Generated mock file from original source file
* Functions generated:11
*
* mockcify.pl ver 0.3.0
*/
#include <cstdint>
#include <functional>
#include <map>
#include <string>
extern std::map<std::string, int> mock_function_count_map;
// Original included files, if any
// NOTE: Since this is a mock file with mock definitions some number of
// include files may not be required. The include-what-you-use
// still applies, but crafting proper inclusion is out of scope
// for this effort. This compilation unit may compile as-is, or
// may need attention to prune from (or add to ) the inclusion set.
#include <base/logging.h>
#include <errno.h>
#include <malloc.h>
#include <pthread.h>
#include <string.h>
#include <sys/prctl.h>
#include <sys/resource.h>
#include <sys/types.h>
#include <unistd.h>
#include <atomic>
#include "check.h"
#include "osi/include/allocator.h"
#include "osi/include/compat.h"
#include "osi/include/fixed_queue.h"
#include "osi/include/log.h"
#include "osi/include/reactor.h"
#include "osi/include/semaphore.h"
#include "osi/include/thread.h"
// Mocked compile conditionals, if any
namespace test {
namespace mock {
namespace osi_thread {
// Shared state between mocked functions and tests
// Name: thread_free
// Params: thread_t* thread
// Return: void
struct thread_free {
std::function<void(thread_t* thread)> body{[](thread_t* thread) {}};
void operator()(thread_t* thread) { body(thread); };
};
extern struct thread_free thread_free;
// Name: thread_get_reactor
// Params: const thread_t* thread
// Return: reactor_t*
struct thread_get_reactor {
reactor_t* return_value{0};
std::function<reactor_t*(const thread_t* thread)> body{
[this](const thread_t* thread) { return return_value; }};
reactor_t* operator()(const thread_t* thread) { return body(thread); };
};
extern struct thread_get_reactor thread_get_reactor;
// Name: thread_is_self
// Params: const thread_t* thread
// Return: bool
struct thread_is_self {
bool return_value{false};
std::function<bool(const thread_t* thread)> body{
[this](const thread_t* thread) { return return_value; }};
bool operator()(const thread_t* thread) { return body(thread); };
};
extern struct thread_is_self thread_is_self;
// Name: thread_join
// Params: thread_t* thread
// Return: void
struct thread_join {
std::function<void(thread_t* thread)> body{[](thread_t* thread) {}};
void operator()(thread_t* thread) { body(thread); };
};
extern struct thread_join thread_join;
// Name: thread_name
// Params: const thread_t* thread
// Return: const char*
struct thread_name {
const char* return_value{0};
std::function<const char*(const thread_t* thread)> body{
[this](const thread_t* thread) { return return_value; }};
const char* operator()(const thread_t* thread) { return body(thread); };
};
extern struct thread_name thread_name;
// Name: thread_new
// Params: const char* name
// Return: thread_t*
struct thread_new {
thread_t* return_value{0};
std::function<thread_t*(const char* name)> body{
[this](const char* name) { return return_value; }};
thread_t* operator()(const char* name) { return body(name); };
};
extern struct thread_new thread_new;
// Name: thread_new_sized
// Params: const char* name, size_t work_queue_capacity
// Return: thread_t*
struct thread_new_sized {
thread_t* return_value{0};
std::function<thread_t*(const char* name, size_t work_queue_capacity)> body{
[this](const char* name, size_t work_queue_capacity) {
return return_value;
}};
thread_t* operator()(const char* name, size_t work_queue_capacity) {
return body(name, work_queue_capacity);
};
};
extern struct thread_new_sized thread_new_sized;
// Name: thread_post
// Params: thread_t* thread, thread_fn func, void* context
// Return: bool
struct thread_post {
bool return_value{false};
std::function<bool(thread_t* thread, thread_fn func, void* context)> body{
[this](thread_t* thread, thread_fn func, void* context) {
return return_value;
}};
bool operator()(thread_t* thread, thread_fn func, void* context) {
return body(thread, func, context);
};
};
extern struct thread_post thread_post;
// Name: thread_set_priority
// Params: thread_t* thread, int priority
// Return: bool
struct thread_set_priority {
bool return_value{false};
std::function<bool(thread_t* thread, int priority)> body{
[this](thread_t* thread, int priority) { return return_value; }};
bool operator()(thread_t* thread, int priority) {
return body(thread, priority);
};
};
extern struct thread_set_priority thread_set_priority;
// Name: thread_set_rt_priority
// Params: thread_t* thread, int priority
// Return: bool
struct thread_set_rt_priority {
bool return_value{false};
std::function<bool(thread_t* thread, int priority)> body{
[this](thread_t* thread, int priority) { return return_value; }};
bool operator()(thread_t* thread, int priority) {
return body(thread, priority);
};
};
extern struct thread_set_rt_priority thread_set_rt_priority;
// Name: thread_stop
// Params: thread_t* thread
// Return: void
struct thread_stop {
std::function<void(thread_t* thread)> body{[](thread_t* thread) {}};
void operator()(thread_t* thread) { body(thread); };
};
extern struct thread_stop thread_stop;
} // namespace osi_thread
} // namespace mock
} // namespace test
// END mockcify generation
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