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path: root/src/com/android/settings/development/EnableGpuDebugLayersPreferenceController.java
AgeCommit message (Collapse)Author
2018-08-28Sort importsFan Zhang
Having consistent import order will reduce chance of merge conflict between internal and external master Test: rebuild Change-Id: I0b1a170967ddcce7f388603fd521f6ed1eeba30b
2018-06-18Reorder and clean up imports.Fan Zhang
Test: rebuild Change-Id: I178485c84ae7146f991fd77b6d7504b029942a68
2018-04-20Migrate Settings to androidx.Aurimas Liutikas
Test: make Settings Bug: 76692459 Change-Id: I941dea40562170649bf056e675cc32e5163c0e39
2018-03-01Remove unnecessary onDeveloperOptionsSwitchEnabled/Disabled override.Doris Ling
- default implementation has been added in the super class to handle enabling/disabling the preference when the master developer options switch it turned on/off. Removing all subclass that originally implemented the methods that only contains the default behavior. Bug: 73955632 Test: make RunSettingsRoboTests Change-Id: I13c372c2ab498a5786b40cdc1ad3b5f3424abb5a
2017-11-17Rootless GPU DebugCody Northrop
This commit adds a new toggle to allow loading GPU debug layers from the base directory of debuggable applications. It corresponds to changes to GraphicsEnvironment to look for matching application and layer list, which are then selectively passed on the native components, like the Vulkan loader. Bug: 63708377 Test: Manual, CTS tests to follow Change-Id: Id6917a7b34df4a37905fafe08a4c1b6503abbb0c