Age | Commit message (Collapse) | Author |
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Bug: 201677812
Test: Presubmit
Change-Id: Id8136e99746946ba840754ef8e71a4574f49938e
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Test: Dragging during All Apps EDU animation overrides the animation.
Bug: 160218103
Change-Id: I1c0a2d047bcb43ea7ce30cf87182b392dac313e4
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Bug: 189970327
Test: manual
TL;DR;;
equation: settleVelocity = releaseVelocity + interpolator 2nd deritive * t
Change-Id: I86fec339523fbc3bb347dec4affbd2d1c063d13d
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Bug: 187475924
Bug: 183062683
Test: manual
Change-Id: I33b6c647c45ff467c6d49cf3796f92ca366ab3f1
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Bug: 184676715
Test: Manual
Change-Id: Ie9a9a784c4a8a8cd484bfd8ea463deedcd4deed6
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Before: https://screenshot.googleplex.com/8ZYxhujUR3amgmF.png
After: https://screenshot.googleplex.com/AZ7PExbBhGW2pAC.png
Bug: 178562918
Test: Manual
Change-Id: Id0bc54049e3a13cd53aaa37d0acee27ec7433fab
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- Remove PLAY_ATOMIC_OVERVIEW_SCALE and PLAY_ATOMIC_OVERVIEW_PEEK
- Remove complicated parallel atomic animation support from
AbstractStateChangeTouchController and subclasses
- Remove some code related to going between Overview <-> AllApps
Test: Swipe between states in all 3 navigation modes
Bug: 175137718
Change-Id: Ice314d46946c3a983cdc6ccf1a67effb5da9156e
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Revert "Revert "Moving insets animation to StateHandler so that ..."
Revert submission 13823490-revert-13810332-insetcontroller-CLXXLCZAUM
Reason for revert: Fixed original error in ag/13823726
Reverted Changes:
Ie19a3fd90:Revert "Moving insets animation to StateHandler so...
I4eb33772a:Revert "Removing insets controller animation as pa...
Change-Id: I7fb395c51ea99081913bc99515257e98c0a32754
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Revert "Moving insets animation to StateHandler so that it can b..."
Revert submission 13810332-insetcontroller
Reason for revert: QsbLayout#getEditText() return object is changed, but extended class HotseatQsbWidget wasn't updated.
https://android-build.googleplex.com/builds/submitted/7197042/aosp_crosshatch-userdebug/latest/view/logs/build_error.log
Reverted Changes:
If6a088d14:Removing insets controller animation as part of al...
I296415604:Moving insets animation to StateHandler so that it...
Change-Id: I4eb33772acd887d6e1d92a9ecde41cf1e0687896
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Adding support for easier extension of StateHandlers
Bug: 180143210
Test: Verified on device
Change-Id: If6a088d1482c9b268b21786c4694f6e0927be0c3
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Bug: 156095088
Test: Presubmit
Change-Id: I61b44fd4ee96de405482f9cf9b6a06d87a295898
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- Use same swipe height as the tests use to get to Overview
- Use mStartState instead of fromState when determining
target state, to disallow swiping through states, i.e.
from NORMAL to OVERVIEW back to NORMAL in one long swipe
up gesture. Instead, now swipe up from NORMAL goes to
OVERVIEW and swipe up from OVERVIEW goes to NORMAL.
Fixes: 177316094
Change-Id: Ic8e9c8650d4cf11eec344802e3569413bfd5d7bc
(cherry picked from commit a24b9ff69d20cdceadca2ad4f206db43f1e2899e)
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+ replace IME feature flag launcher setting
Test: Manual
Bug: 178638266
Change-Id: Id013cd247cfa2b33cdf62ee3239ad1bacc35b5da
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Bug: 178656784
Test: manual
Change-Id: I2332f0f358dc7312dc7ad0b88bc51db5bfa8be6c
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=> The entire DragLayer is translated during the -1 transition which creates a janky looking edge at the top of the screen
=> By bumping the scrim up a level, we avoid this
=> Separated WorkspaceAndHotseatScrim into two separate scrims, since only part of the scrim needed to be bumped up to a level. Further, it was an overloaded class.
=> We had previously been implicitly relying on the fact that the scrim was rendered in the Workspace parent; we need to make sure to propagate workspace inavlidations to the container of the scrim. While things would still work without this change, it's more correct to leave it, as we no longer assume a hierarchy for functinoality.
Bug: 178215332
Test: manual verification. See video in bug.
Change-Id: I0a76ddf35ceea8c9635367f69380ef24f42e9479
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Bug: 173447266
Test: manual
Change-Id: Ib5c03b20cc7f09fdc2d066dd20fb7ccbb1e154f5
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Test: presubmit
Bug: 139891609
Change-Id: I30b432d329d6606b3d955409c167bddbacce8a37
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Fixes: 171444185
Change-Id: I32eec545c849164463e2820603bfb6dc26260f11
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This removes the additional step of invoking these callbacks separately
Change-Id: I0b60047a44f179ba725f15b1e791e336884869c9
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Bug: 170739594
Change-Id: I1aa8dd2ced7c017e57d3c14c02d5b78900a46caa
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Bug: 165675920
Bug: 161381246
TL;DR;;
- nano -> lite proto
- add all the missing logs to WW
- pin item related logging fix
- Removed logging for assistant
sgrep "com.android.launcher3.userevent.nano." | cut -f1 -d: | xargs sed -i -e 's/userevent\.nano\./userevent\./g'
Change-Id: Ie2a49fdd891cacbd7ef40a1dc9e41ff0574c7517
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This would allow us to support gestures on multiple-displays
Change-Id: I8f426bbdf04520f4189cadce2bde6aab4933c8d9
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Change-Id: I49fcf874430ac53c3246371e179fbd828e14e4da
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Also removed plugin support as if both the feature flag and
the plugin is turned on, there are object/resource contention
Bug: 161594550
Change-Id: I2cb98e83c46c7e47db96b90fa8d7cb9620643221
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- ONRESUME / ONSTOP
- HOME_GESTURE
- OVERVIEW_GESTURE
- QUICKSWITCH
- SWIPELEFT/SWIPERIGHT
Bug: 156875719
Bug: 148822714
Bug: 137777105
Debug log: go/launcher-log-parity
Change-Id: I64a0deab4996b5be36320fbe0339f320891c53e0
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Haven't been able to reproduce it locally, but seems theoretically
possible if we get an onDrag() event right after something else
cancels the animation (which clears the animation controller).
Bug: 157900227
Change-Id: Ia134aa948e62d39f71e41dd4e6b98f3227ae0522
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Change-Id: I79f635582075a1e33e970e4f4eb6ec653572fefe
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Bug: 156095088
Change-Id: Ia4d59b43225c7652cfc0ae72c05a5477deeb842b
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Bug: 156044202
Change-Id: I1c995b6c28f7108b96ff74aa8c3c71f70f8b3fb6
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Bug: 156095088
Change-Id: I1257617192e913d06edd0879396957b1e40524b7
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Added behind FeatureFlag.KEYGUARD_ANIMATION due to dependency on
Ie94ab8ecd35e9dcc28d0b8f7aaeb058e15b0f80b.
Added dynamic resource unlock_staggered_velocity_dp_per_s so that the
animation can be tuned.
Bug: 151238866
Change-Id: I4d349d32cc7d86be3cdc582c2a7c565be2931444
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Using PendingAnimation for animation builder.
This will allow us to easily add SpringAnimation to stateAnimation
Change-Id: I8d88489a5da6fc85747ef9be7c13858b441cd28a
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AnimationBuilder and PendingAnimation have similar logic. This will
allow to unify the two classes
Change-Id: Id8c1d8a7020d132adbccdc6c80538ed6556cb75e
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> Adding flag support for PendingAnimation which can be used
to define custom behavior for various animations
> Using SpringAnimationBuild for spring animation instead of
SpringObjectanimator
Change-Id: I41ca34b0574981bb3fc7894639a321c12e6feac1
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WM is making changes which allows apps to maintain
their orientation independent of the orientation of
the foreground app. This allows recents to always start
in portrait even when the app currently running is in
landscape. This means we have to give the illusion of
a landscape oriented overview when user swipes up in
gesterual nav when launcher is started in portrait
configuration.
PagedOrientationHandler abstracts all coordinate specific
logic from Paged/RecentsView primarily, but also all
other dynamic calculations throughout launcher.
PagedViewOrientationState is the single point of exposure
to other classes that depend on those changes. The goal
is to also minimize holding state to allow for default
implementations of PagedOrientationHandler for all the
3p/Fallback classes. PagedViewOrientationState also
holds other data around rotation that isn't
specifically tied to view logic.
The fake landscape overview can be toggled with:
adb shell settings put global forced_rotation [0/1]
Fixes: 146176182
Change-Id: I65d8d4e9f92b93931cbe0053ccaf0cda8d2ffd6c
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Bug: 147302669
Change-Id: I36cf13e94cf2d418909df345a4e36d827ac7eedf
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Bug: 147302669
Change-Id: I944ce7d181c554d840329a3affe0dee76eed9143
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When ENABLE_OVERVIEW_ACTIONS flag is enabled, swiping up from the nav
bar goes to overview if you hold, or the first home screen if you don't.
- Added NoButtonNavBarToOverviewTouchController, which extends
FlingAndHoldTouchController but only works if you start from the nav
bar. Otherwise it falls back to PortraitStatesTouchController to
handle normal state transition to all apps.
- Added HintState. This is where the workspace/hotseat/qsb scale down
when you swipe up from the nav bar, to hint that you're about to
either go to overview or the first home screen.
- Added getQsbScaleAndTranslation() to allow Overview and Hint states
to treat it as part of the hotseat.
- Since Overview needs to show above the QSB as it's animating, bring
Overview to the front and update OverviewScrim to handle the case
where there's no view above Overview to draw the scrim beneath.
- ENABLE_OVERVIEW_ACTIONS is always false in 2-button mode, since the
shelf is crucial to that mode.
Bug: 143361609
Change-Id: I743481bb239dc77f7024dc98ba68a43534da2637
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into ub-launcher3-master
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Clients of BaseSwipeDetector are required to call finishedScrolling(),
which calls setState(IDLE). An obvious place to call this is in
onDragEnd(), which itself is called from a setState(SETTLING). If the
client does this, then the SETTLING state actually clobbers the IDLE
state, leading to undefined behavior. The reason we don't see this in
practice is because we usually call finishedScrolling() after an
animation from onDragEnd() instead of calling it immediately.
To fix this, we add a simple queue such that any calls to setState()
while one is in progress have to wait and are executed in turn. This
ensures we get all the proper state callbacks and end in the correct
one.
Also fix an incorrect call in AbstractStateChangeTouchController which
was masked by this bug. We were calling setState(IDLE) in onDragStart(),
which only worked because the original setState(DRAGGING) incorrectly
clobbered this. Now we only setState(IDLE) (via finishedScrolling())
when we fully clear the state, i.e. when the interaction is finished.
Test: added testInterleavedSetState
Bug: 141939911
Change-Id: Iae630ee7101921b57a85d40646468cf19f59b674
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Bug: 147302669
Change-Id: I7a1b9b0e68cc68ad943b5af2b8cf7f80b5680eaa
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- Add NoButtonQuickSwitchTouchController which uses
BothAxesSwipeDetector to track horizontal and vertical motion.
- Initially, we only detect swipe left to right to quick switch
(like before), but then we allow swipe up to either go to
overview (if you hold) or back home (if you don't hold).
- xDisplacement transitions non-overview components out (e.g. shelf
and workspace), and translates overview in.
- yDisplacement translates overview up and scales it down
Bug: 126596417
Change-Id: Id679ad84c08246e205c667a78ed5df00d7276258
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Existing clients now use the SingleAxisSwipeDetector subclass. A
followup CL will add BothAxesSwipeDetector, whose first client will be
the quick switch from home controller.
Bug: 126596417
Change-Id: I54c71088cfe99ff28cdc719a1eb7a7d06ac95d2d
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Test: manual
Bug: 137953006
Swipe from workspace:
07-30 15:15:44.031 9779 9779 D UserEvent: action:FLING direction=UP direction=UP
07-30 15:15:44.031 9779 9779 D UserEvent: Source child:WORKSPACE id=0 span(951,1313) parent:WORKSPACE id=0
07-30 15:15:44.031 9779 9779 D UserEvent: Destination child:ALLAPPS
07-30 15:15:44.031 9779 9779 D UserEvent: Elapsed container 826 ms, session 9361 ms, action 0 ms
Swipe from hotseat:
07-30 15:15:46.010 9779 9779 D UserEvent: action:FLING direction=UP direction=UP
07-30 15:15:46.010 9779 9779 D UserEvent: Source child:HOTSEAT id=0 span(786,1908) parent:WORKSPACE id=0
07-30 15:15:46.010 9779 9779 D UserEvent: Destination child:ALLAPPS
07-30 15:15:46.010 9779 9779 D UserEvent: Elapsed container 1139 ms, session 11339 ms, action 0 ms
Change-Id: I959528889fda778efc569bb59e7f44d3bd5b81bc
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- Refactor some basic scrim logic to Scrim class and have
WorkspaceAndHotseatScrim and OverviewScrim extend it
- Draw OverviewScrim under recents unless predictions are disabled, in
which case draw it under hotseat (since that is in recents)
- Remove sysui scrim (behind status bar and nav bar) when overview is
peeking
Bug: 132455160
Change-Id: Ia5d6f54582a4c5a70e3b2d4a98281567edd68519
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hardcoding it to 16ms
> Creating a utility class for caching display property changes
Bug: 128940249
Change-Id: I6f9a214548de65bd1c8530508d665ee88312da4a
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Bug: 137316430
Change-Id: I1ace19bb229d07bd9dfe5ed6f60c63715b9f8cf2
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Bug: 133867119
Change-Id: I796118f5ff0c27db002bb0e3369e651c95b06bbe
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