Age | Commit message (Collapse) | Author |
|
- Remove PLAY_ATOMIC_OVERVIEW_SCALE and PLAY_ATOMIC_OVERVIEW_PEEK
- Remove complicated parallel atomic animation support from
AbstractStateChangeTouchController and subclasses
- Remove some code related to going between Overview <-> AllApps
Test: Swipe between states in all 3 navigation modes
Bug: 175137718
Change-Id: Ice314d46946c3a983cdc6ccf1a67effb5da9156e
|
|
Bug: 181206743
Test: Manual
Change-Id: Id63131e9aae36bb143d6a4807ef37f96dfa05be9
|
|
also be used in different activity
Change-Id: Ic5e60b21e1429c71f1cd4e7041e70bf4fc9761b7
|
|
- Previously we only check for the flag which is always true in the
normal launcher state, so if the animation starts, we could end up
writing the back alpha value without accounting for window focus or
any other states that launcher is in that affects back button
visibility
Bug: 155129739
Test: Open -1 article and hit back
Change-Id: I42d27a192b23f394f8565a6893ce092603e31654
|
|
> Removing 'Launcher' as parameter from state methods called by StateManager
> Converting state properties to methods for easier abstraction
> Moving state handling drom state definition to activity class
Change-Id: I997627df606a7e0bb3bf32688d045a942a47fc94
|
|
Change-Id: Ibf46c0a147d2772033ad469b803e606376978cd7
|