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author | Andy McFadden <fadden@android.com> | 2010-03-18 16:27:14 -0700 |
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committer | Andy McFadden <fadden@android.com> | 2010-03-18 16:31:34 -0700 |
commit | 205f80e7bf06df07d60811359c3b978d745464af (patch) | |
tree | 6b2f09525b1dc86be48cfd7ac09d8788c4a98e4b /include/ScopedJavaUnicodeString.h | |
parent | e4ac325990e11c266cef45366fa9b2aefd145b5d (diff) |
Increase sleep delays on debug thread kill.
It appears the delays between the signals were insufficient for a busy
system. This increases the timeouts to larger values, which may or may
not be sufficient. What's really needed here is a way to monitor
debuggerd's activity, but that seems like a lot of work for what this
wants to accomplish.
Also, set gDvm.nativeDebuggerActive to true to prevent the heapworker
watchdog timeout from firing. (Either somebody is going to attach a
debugger soon, or the process is going to die, so it's reasonable to
do here.)
Change-Id: Ic92590499871860ef766147eeaa6efc7afb4acdc
Diffstat (limited to 'include/ScopedJavaUnicodeString.h')
0 files changed, 0 insertions, 0 deletions