summaryrefslogtreecommitdiff
path: root/gpu_tonemapper/glengine.cpp
diff options
context:
space:
mode:
authorArun Kumar K.R <akumarkr@codeaurora.org>2017-02-16 19:12:20 -0800
committerSushil Chauhan <sushilchauhan@codeaurora.org>2017-05-07 12:10:23 -0700
commit1d1e57dc0e959f8c84be8913cf3d651ed3de49e0 (patch)
treec948bd85bea08e8d21163bf9b03bb535cf3cdca6 /gpu_tonemapper/glengine.cpp
parentf0b7c337ecf7c567eb5c85fec249a7a65a846206 (diff)
gpu_tonemapper: Adjust sample points to maintain linearity
Adjust texture sample points to maintain linearity throughout the sample range CRs-Fixed: 1110654 Change-Id: I2c198c9f330a0b6001d2eda28c0355f2c9ecbde4
Diffstat (limited to 'gpu_tonemapper/glengine.cpp')
-rw-r--r--gpu_tonemapper/glengine.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/gpu_tonemapper/glengine.cpp b/gpu_tonemapper/glengine.cpp
index eda4e6b6..7a970c5d 100644
--- a/gpu_tonemapper/glengine.cpp
+++ b/gpu_tonemapper/glengine.cpp
@@ -121,6 +121,13 @@ void engine_deleteProgram(unsigned int id)
}
//-----------------------------------------------------------------------------
+void engine_setData2f(int location, float* data)
+//-----------------------------------------------------------------------------
+{
+ GL(glUniform2f(location, data[0], data[1]));
+}
+
+//-----------------------------------------------------------------------------
unsigned int engine_load3DTexture(void *colorMapData, int sz, int format)
//-----------------------------------------------------------------------------
{