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/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "android.hardware.graphics.allocator@2.0-service"
#include <android/hardware/graphics/allocator/2.0/IAllocator.h>
#include <hidl/LegacySupport.h>
#include <hwbinder/ProcessState.h>
using android::hardware::defaultPassthroughServiceImplementation;
using android::hardware::graphics::allocator::V2_0::IAllocator;
int main() {
#ifdef ARCH_ARM_32
android::hardware::ProcessState::initWithMmapSize((size_t)(32768));
#endif
return defaultPassthroughServiceImplementation<IAllocator>(4);
}
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