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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "BTAudioCodecsProviderAidl"
#include "BluetoothLeAudioCodecsProvider.h"
namespace aidl {
namespace android {
namespace hardware {
namespace bluetooth {
namespace audio {
static const char* kLeAudioCodecCapabilitiesFile =
"/vendor/etc/le_audio_codec_capabilities.xml";
static const AudioLocation kStereoAudio = static_cast<AudioLocation>(
static_cast<uint8_t>(AudioLocation::FRONT_LEFT) |
static_cast<uint8_t>(AudioLocation::FRONT_RIGHT));
static const AudioLocation kMonoAudio = AudioLocation::UNKNOWN;
static std::vector<LeAudioCodecCapabilitiesSetting> leAudioCodecCapabilities;
static bool isInvalidFileContent = false;
std::optional<setting::LeAudioOffloadSetting>
BluetoothLeAudioCodecsProvider::ParseFromLeAudioOffloadSettingFile() {
if (!leAudioCodecCapabilities.empty() || isInvalidFileContent) {
return std::nullopt;
}
auto le_audio_offload_setting =
setting::readLeAudioOffloadSetting(kLeAudioCodecCapabilitiesFile);
if (!le_audio_offload_setting.has_value()) {
LOG(ERROR) << __func__ << ": Failed to read "
<< kLeAudioCodecCapabilitiesFile;
}
return le_audio_offload_setting;
}
std::vector<LeAudioCodecCapabilitiesSetting>
BluetoothLeAudioCodecsProvider::GetLeAudioCodecCapabilities(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting) {
if (!leAudioCodecCapabilities.empty()) {
return leAudioCodecCapabilities;
}
if (!le_audio_offload_setting.has_value()) {
LOG(ERROR)
<< __func__
<< ": input le_audio_offload_setting content need to be non empty";
return {};
}
ClearLeAudioCodecCapabilities();
isInvalidFileContent = true;
std::vector<setting::Scenario> supported_scenarios =
GetScenarios(le_audio_offload_setting);
if (supported_scenarios.empty()) {
LOG(ERROR) << __func__ << ": No scenarios in "
<< kLeAudioCodecCapabilitiesFile;
return {};
}
UpdateConfigurationsToMap(le_audio_offload_setting);
if (configuration_map_.empty()) {
LOG(ERROR) << __func__ << ": No configurations in "
<< kLeAudioCodecCapabilitiesFile;
return {};
}
UpdateCodecConfigurationsToMap(le_audio_offload_setting);
if (codec_configuration_map_.empty()) {
LOG(ERROR) << __func__ << ": No codec configurations in "
<< kLeAudioCodecCapabilitiesFile;
return {};
}
UpdateStrategyConfigurationsToMap(le_audio_offload_setting);
if (strategy_configuration_map_.empty()) {
LOG(ERROR) << __func__ << ": No strategy configurations in "
<< kLeAudioCodecCapabilitiesFile;
return {};
}
leAudioCodecCapabilities =
ComposeLeAudioCodecCapabilities(supported_scenarios);
isInvalidFileContent = leAudioCodecCapabilities.empty();
return leAudioCodecCapabilities;
}
void BluetoothLeAudioCodecsProvider::ClearLeAudioCodecCapabilities() {
leAudioCodecCapabilities.clear();
configuration_map_.clear();
codec_configuration_map_.clear();
strategy_configuration_map_.clear();
}
std::vector<setting::Scenario> BluetoothLeAudioCodecsProvider::GetScenarios(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting) {
std::vector<setting::Scenario> supported_scenarios;
if (le_audio_offload_setting->hasScenarioList()) {
for (const auto& scenario_list :
le_audio_offload_setting->getScenarioList()) {
if (!scenario_list.hasScenario()) {
continue;
}
for (const auto& scenario : scenario_list.getScenario()) {
if (scenario.hasEncode() && scenario.hasDecode()) {
supported_scenarios.push_back(scenario);
}
}
}
}
return supported_scenarios;
}
void BluetoothLeAudioCodecsProvider::UpdateConfigurationsToMap(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting) {
if (le_audio_offload_setting->hasConfigurationList()) {
for (const auto& configuration_list :
le_audio_offload_setting->getConfigurationList()) {
if (!configuration_list.hasConfiguration()) {
continue;
}
for (const auto& configuration : configuration_list.getConfiguration()) {
if (configuration.hasName() && configuration.hasCodecConfiguration() &&
configuration.hasStrategyConfiguration()) {
configuration_map_.insert(
make_pair(configuration.getName(), configuration));
}
}
}
}
}
void BluetoothLeAudioCodecsProvider::UpdateCodecConfigurationsToMap(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting) {
if (le_audio_offload_setting->hasCodecConfigurationList()) {
for (const auto& codec_configuration_list :
le_audio_offload_setting->getCodecConfigurationList()) {
if (!codec_configuration_list.hasCodecConfiguration()) {
continue;
}
for (const auto& codec_configuration :
codec_configuration_list.getCodecConfiguration()) {
if (IsValidCodecConfiguration(codec_configuration)) {
codec_configuration_map_.insert(
make_pair(codec_configuration.getName(), codec_configuration));
}
}
}
}
}
void BluetoothLeAudioCodecsProvider::UpdateStrategyConfigurationsToMap(
const std::optional<setting::LeAudioOffloadSetting>&
le_audio_offload_setting) {
if (le_audio_offload_setting->hasStrategyConfigurationList()) {
for (const auto& strategy_configuration_list :
le_audio_offload_setting->getStrategyConfigurationList()) {
if (!strategy_configuration_list.hasStrategyConfiguration()) {
continue;
}
for (const auto& strategy_configuration :
strategy_configuration_list.getStrategyConfiguration()) {
if (IsValidStrategyConfiguration(strategy_configuration)) {
strategy_configuration_map_.insert(make_pair(
strategy_configuration.getName(), strategy_configuration));
}
}
}
}
}
std::vector<LeAudioCodecCapabilitiesSetting>
BluetoothLeAudioCodecsProvider::ComposeLeAudioCodecCapabilities(
const std::vector<setting::Scenario>& supported_scenarios) {
std::vector<LeAudioCodecCapabilitiesSetting> le_audio_codec_capabilities;
for (const auto& scenario : supported_scenarios) {
UnicastCapability unicast_encode_capability =
GetUnicastCapability(scenario.getEncode());
UnicastCapability unicast_decode_capability =
GetUnicastCapability(scenario.getDecode());
// encode and decode cannot be unknown at the same time
if (unicast_encode_capability.codecType == CodecType::UNKNOWN &&
unicast_decode_capability.codecType == CodecType::UNKNOWN) {
continue;
}
BroadcastCapability broadcast_capability = {.codecType =
CodecType::UNKNOWN};
le_audio_codec_capabilities.push_back(
{.unicastEncodeCapability = unicast_encode_capability,
.unicastDecodeCapability = unicast_decode_capability,
.broadcastCapability = broadcast_capability});
}
return le_audio_codec_capabilities;
}
UnicastCapability BluetoothLeAudioCodecsProvider::GetUnicastCapability(
const std::string& coding_direction) {
if (coding_direction == "invalid") {
return {.codecType = CodecType::UNKNOWN};
}
auto configuration_iter = configuration_map_.find(coding_direction);
if (configuration_iter == configuration_map_.end()) {
return {.codecType = CodecType::UNKNOWN};
}
auto codec_configuration_iter = codec_configuration_map_.find(
configuration_iter->second.getCodecConfiguration());
if (codec_configuration_iter == codec_configuration_map_.end()) {
return {.codecType = CodecType::UNKNOWN};
}
auto strategy_configuration_iter = strategy_configuration_map_.find(
configuration_iter->second.getStrategyConfiguration());
if (strategy_configuration_iter == strategy_configuration_map_.end()) {
return {.codecType = CodecType::UNKNOWN};
}
CodecType codec_type =
GetCodecType(codec_configuration_iter->second.getCodec());
if (codec_type == CodecType::LC3) {
return ComposeUnicastCapability(
codec_type,
GetAudioLocation(
strategy_configuration_iter->second.getAudioLocation()),
strategy_configuration_iter->second.getConnectedDevice(),
strategy_configuration_iter->second.getChannelCount(),
ComposeLc3Capability(codec_configuration_iter->second));
}
return {.codecType = CodecType::UNKNOWN};
}
template <class T>
UnicastCapability BluetoothLeAudioCodecsProvider::ComposeUnicastCapability(
const CodecType& codec_type, const AudioLocation& audio_location,
const uint8_t& device_cnt, const uint8_t& channel_count,
const T& capability) {
return {
.codecType = codec_type,
.supportedChannel = audio_location,
.deviceCount = device_cnt,
.channelCountPerDevice = channel_count,
.leAudioCodecCapabilities =
UnicastCapability::LeAudioCodecCapabilities(capability),
};
}
Lc3Capabilities BluetoothLeAudioCodecsProvider::ComposeLc3Capability(
const setting::CodecConfiguration& codec_configuration) {
return {.samplingFrequencyHz = {codec_configuration.getSamplingFrequency()},
.frameDurationUs = {codec_configuration.getFrameDurationUs()},
.octetsPerFrame = {codec_configuration.getOctetsPerCodecFrame()}};
}
AudioLocation BluetoothLeAudioCodecsProvider::GetAudioLocation(
const setting::AudioLocation& audio_location) {
switch (audio_location) {
case setting::AudioLocation::MONO:
return kMonoAudio;
case setting::AudioLocation::STEREO:
return kStereoAudio;
default:
return AudioLocation::UNKNOWN;
}
}
CodecType BluetoothLeAudioCodecsProvider::GetCodecType(
const setting::CodecType& codec_type) {
switch (codec_type) {
case setting::CodecType::LC3:
return CodecType::LC3;
default:
return CodecType::UNKNOWN;
}
}
bool BluetoothLeAudioCodecsProvider::IsValidCodecConfiguration(
const setting::CodecConfiguration& codec_configuration) {
return codec_configuration.hasName() && codec_configuration.hasCodec() &&
codec_configuration.hasSamplingFrequency() &&
codec_configuration.hasFrameDurationUs() &&
codec_configuration.hasOctetsPerCodecFrame();
}
bool BluetoothLeAudioCodecsProvider::IsValidStrategyConfiguration(
const setting::StrategyConfiguration& strategy_configuration) {
if (!strategy_configuration.hasName() ||
!strategy_configuration.hasAudioLocation() ||
!strategy_configuration.hasConnectedDevice() ||
!strategy_configuration.hasChannelCount()) {
return false;
}
if (strategy_configuration.getAudioLocation() ==
setting::AudioLocation::STEREO) {
if ((strategy_configuration.getConnectedDevice() == 2 &&
strategy_configuration.getChannelCount() == 1) ||
(strategy_configuration.getConnectedDevice() == 1 &&
strategy_configuration.getChannelCount() == 2)) {
// Stereo
// 1. two connected device, one for L one for R
// 2. one connected device for both L and R
return true;
}
} else if (strategy_configuration.getAudioLocation() ==
setting::AudioLocation::MONO) {
if (strategy_configuration.getConnectedDevice() == 1 &&
strategy_configuration.getChannelCount() == 1) {
// Mono
return true;
}
}
return false;
}
} // namespace audio
} // namespace bluetooth
} // namespace hardware
} // namespace android
} // namespace aidl
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