1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
|
/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <aidl/android/hardware/audio/common/SinkMetadata.h>
#include <aidl/android/hardware/audio/common/SourceMetadata.h>
#include <aidl/android/hardware/bluetooth/audio/IBluetoothAudioProvider.h>
#include <aidl/android/hardware/bluetooth/audio/IBluetoothAudioProviderFactory.h>
#include <aidl/android/hardware/bluetooth/audio/LatencyMode.h>
#include <aidl/android/hardware/bluetooth/audio/SessionType.h>
#include <fmq/AidlMessageQueue.h>
#include <hardware/audio.h>
#include <mutex>
#include <unordered_map>
#include <vector>
namespace aidl {
namespace android {
namespace hardware {
namespace bluetooth {
namespace audio {
using ::aidl::android::hardware::common::fmq::MQDescriptor;
using ::aidl::android::hardware::common::fmq::SynchronizedReadWrite;
using ::android::AidlMessageQueue;
using ::aidl::android::hardware::audio::common::SinkMetadata;
using ::aidl::android::hardware::audio::common::SourceMetadata;
using MQDataType = int8_t;
using MQDataMode = SynchronizedReadWrite;
using DataMQ = AidlMessageQueue<MQDataType, MQDataMode>;
using DataMQDesc =
::aidl::android::hardware::common::fmq::MQDescriptor<MQDataType,
MQDataMode>;
static constexpr uint16_t kObserversCookieSize = 0x0010; // 0x0000 ~ 0x000f
static constexpr uint16_t kObserversCookieUndefined =
(static_cast<uint16_t>(SessionType::UNKNOWN) << 8 & 0xff00);
inline SessionType ObserversCookieGetSessionType(uint16_t cookie) {
return static_cast<SessionType>(cookie >> 8 & 0x00ff);
}
inline uint16_t ObserversCookieGetInitValue(SessionType session_type) {
return (static_cast<uint16_t>(session_type) << 8 & 0xff00);
}
inline uint16_t ObserversCookieGetUpperBound(SessionType session_type) {
return (static_cast<uint16_t>(session_type) << 8 & 0xff00) +
kObserversCookieSize;
}
/***
* This presents the callbacks of started / suspended and session changed,
* and the bluetooth_audio module uses to receive the status notification
***/
struct PortStatusCallbacks {
/***
* control_result_cb_ - when the Bluetooth stack reports results of
* streamStarted or streamSuspended, the BluetoothAudioProvider will invoke
* this callback to report to the bluetooth_audio module.
* @param: cookie - indicates which bluetooth_audio output should handle
* @param: start_resp - this report is for startStream or not
* @param: status - the result of startStream
***/
std::function<void(uint16_t cookie, bool start_resp,
BluetoothAudioStatus status)>
control_result_cb_;
/***
* session_changed_cb_ - when the Bluetooth stack start / end session, the
* BluetoothAudioProvider will invoke this callback to notify to the
* bluetooth_audio module.
* @param: cookie - indicates which bluetooth_audio output should handle
***/
std::function<void(uint16_t cookie)> session_changed_cb_;
/***
* audio_configuration_changed_cb_ - when the Bluetooth stack change the audio
* configuration, the BluetoothAudioProvider will invoke this callback to
* notify to the bluetooth_audio module.
* @param: cookie - indicates which bluetooth_audio output should handle
***/
std::function<void(uint16_t cookie)> audio_configuration_changed_cb_;
/***
* low_latency_mode_allowed_cb_ - when the Bluetooth stack low latency mode
* allowed or disallowed, the BluetoothAudioProvider will invoke
* this callback to report to the bluetooth_audio module.
* @param: cookie - indicates which bluetooth_audio output should handle
* @param: allowed - indicates if low latency mode is allowed
***/
std::function<void(uint16_t cookie, bool allowed)>
low_latency_mode_allowed_cb_;
};
class BluetoothAudioSession {
public:
BluetoothAudioSession(const SessionType& session_type);
/***
* The function helps to check if this session is ready or not
* @return: true if the Bluetooth stack has started the specified session
***/
bool IsSessionReady();
/***
* The report function is used to report that the Bluetooth stack has started
* this session without any failure, and will invoke session_changed_cb_ to
* notify those registered bluetooth_audio outputs
***/
void OnSessionStarted(const std::shared_ptr<IBluetoothAudioPort> stack_iface,
const DataMQDesc* mq_desc,
const AudioConfiguration& audio_config,
const std::vector<LatencyMode>& latency_modes);
/***
* The report function is used to report that the Bluetooth stack has ended
* the session, and will invoke session_changed_cb_ to notify registered
* bluetooth_audio outputs
***/
void OnSessionEnded();
/***
* The report function is used to report that the Bluetooth stack has notified
* the result of startStream or suspendStream, and will invoke
* control_result_cb_ to notify registered bluetooth_audio outputs
***/
void ReportControlStatus(bool start_resp, BluetoothAudioStatus status);
/***
* The control function helps the bluetooth_audio module to register
* PortStatusCallbacks
* @return: cookie - the assigned number to this bluetooth_audio output
***/
uint16_t RegisterStatusCback(const PortStatusCallbacks& cbacks);
/***
* The control function helps the bluetooth_audio module to unregister
* PortStatusCallbacks
* @param: cookie - indicates which bluetooth_audio output is
***/
void UnregisterStatusCback(uint16_t cookie);
/***
* The control function is for the bluetooth_audio module to get the current
* AudioConfiguration
***/
const AudioConfiguration GetAudioConfig();
/***
* The report function is used to report that the Bluetooth stack has notified
* the audio configuration changed, and will invoke
* audio_configuration_changed_cb_ to notify registered bluetooth_audio
* outputs
***/
void ReportAudioConfigChanged(const AudioConfiguration& audio_config);
/***
* The report function is used to report that the Bluetooth stack has notified
* the low latency mode allowed changed, and will invoke
* low_latency_mode_allowed_changed_cb to notify registered bluetooth_audio
* outputs
***/
void ReportLowLatencyModeAllowedChanged(bool allowed);
/***
* Those control functions are for the bluetooth_audio module to start,
* suspend, stop stream, to check position, and to update metadata.
***/
bool StartStream(bool low_latency);
bool SuspendStream();
void StopStream();
bool GetPresentationPosition(PresentationPosition& presentation_position);
void UpdateSourceMetadata(const struct source_metadata& source_metadata);
void UpdateSinkMetadata(const struct sink_metadata& sink_metadata);
std::vector<LatencyMode> GetSupportedLatencyModes();
void SetLatencyMode(const LatencyMode& latency_mode);
// The control function writes stream to FMQ
size_t OutWritePcmData(const void* buffer, size_t bytes);
// The control function read stream from FMQ
size_t InReadPcmData(void* buffer, size_t bytes);
// Return if IBluetoothAudioProviderFactory implementation existed
static bool IsAidlAvailable();
private:
// using recursive_mutex to allow hwbinder to re-enter again.
std::recursive_mutex mutex_;
SessionType session_type_;
// audio control path to use for both software and offloading
std::shared_ptr<IBluetoothAudioPort> stack_iface_;
// audio data path (FMQ) for software encoding
std::unique_ptr<DataMQ> data_mq_;
// audio data configuration for both software and offloading
std::unique_ptr<AudioConfiguration> audio_config_;
std::vector<LatencyMode> latency_modes_;
bool low_latency_allowed_ = true;
// saving those registered bluetooth_audio's callbacks
std::unordered_map<uint16_t, std::shared_ptr<struct PortStatusCallbacks>>
observers_;
bool UpdateDataPath(const DataMQDesc* mq_desc);
bool UpdateAudioConfig(const AudioConfiguration& audio_config);
// invoking the registered session_changed_cb_
void ReportSessionStatus();
static inline std::atomic<bool> is_aidl_checked = false;
static inline std::atomic<bool> is_aidl_available = false;
static inline const std::string kDefaultAudioProviderFactoryInterface =
std::string() + IBluetoothAudioProviderFactory::descriptor + "/default";
};
class BluetoothAudioSessionInstance {
public:
// The API is to fetch the specified session of A2DP / Hearing Aid
static std::shared_ptr<BluetoothAudioSession> GetSessionInstance(
const SessionType& session_type);
private:
static std::mutex mutex_;
static std::unordered_map<SessionType, std::shared_ptr<BluetoothAudioSession>>
sessions_map_;
};
} // namespace audio
} // namespace bluetooth
} // namespace hardware
} // namespace android
} // namespace aidl
|