summaryrefslogtreecommitdiff
path: root/automotive/evs/common/utils/default/FormatConvert.cpp
blob: d4c7da0363594bcd51dc93c2a377a2ae32b49757 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
/*
 * Copyright (C) 2017 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#define LOG_TAG "VtsHalEvsTest"

#include "FormatConvert.h"

namespace android {
namespace hardware {
namespace automotive {
namespace evs {
namespace common {

// Round up to the nearest multiple of the given alignment value
template<unsigned alignment>
int Utils::align(int value) {
    static_assert((alignment && !(alignment & (alignment - 1))),
                  "alignment must be a power of 2");

    unsigned mask = alignment - 1;
    return (value + mask) & ~mask;
}


// Limit the given value to the provided range.  :)
inline float Utils::clamp(float v, float min, float max) {
    if (v < min) return min;
    if (v > max) return max;
    return v;
}


uint32_t Utils::yuvToRgbx(const unsigned char Y,
                          const unsigned char Uin,
                          const unsigned char Vin,
                          bool bgrxFormat) {
    // Don't use this if you want to see the best performance.  :)
    // Better to do this in a pixel shader if we really have to, but on actual
    // embedded hardware we expect to be able to texture directly from the YUV data
    float U = Uin - 128.0f;
    float V = Vin - 128.0f;

    float Rf = Y + 1.140f*V;
    float Gf = Y - 0.395f*U - 0.581f*V;
    float Bf = Y + 2.032f*U;
    unsigned char R = (unsigned char)clamp(Rf, 0.0f, 255.0f);
    unsigned char G = (unsigned char)clamp(Gf, 0.0f, 255.0f);
    unsigned char B = (unsigned char)clamp(Bf, 0.0f, 255.0f);

    if (!bgrxFormat) {
        return (R      ) |
               (G <<  8) |
               (B << 16) |
               0xFF000000;  // Fill the alpha channel with ones
    } else {
        return (R << 16) |
               (G <<  8) |
               (B      ) |
               0xFF000000;  // Fill the alpha channel with ones
    }
}


void Utils::copyNV21toRGB32(unsigned width, unsigned height,
                            uint8_t* src,
                            uint32_t* dst, unsigned dstStridePixels,
                            bool bgrxFormat)
{
    // The NV21 format provides a Y array of 8bit values, followed by a 1/2 x 1/2 interleaved
    // U/V array.  It assumes an even width and height for the overall image, and a horizontal
    // stride that is an even multiple of 16 bytes for both the Y and UV arrays.
    unsigned strideLum = align<16>(width);
    unsigned sizeY = strideLum * height;
    unsigned strideColor = strideLum;   // 1/2 the samples, but two interleaved channels
    unsigned offsetUV = sizeY;

    uint8_t* srcY = src;
    uint8_t* srcUV = src+offsetUV;

    for (unsigned r = 0; r < height; r++) {
        // Note that we're walking the same UV row twice for even/odd luminance rows
        uint8_t* rowY  = srcY  + r*strideLum;
        uint8_t* rowUV = srcUV + (r/2 * strideColor);

        uint32_t* rowDest = dst + r*dstStridePixels;

        for (unsigned c = 0; c < width; c++) {
            unsigned uCol = (c & ~1);   // uCol is always even and repeats 1:2 with Y values
            unsigned vCol = uCol | 1;   // vCol is always odd
            rowDest[c] = yuvToRgbx(rowY[c], rowUV[uCol], rowUV[vCol], bgrxFormat);
        }
    }
}


void Utils::copyYV12toRGB32(unsigned width, unsigned height,
                            uint8_t* src,
                            uint32_t* dst, unsigned dstStridePixels,
                            bool bgrxFormat)
{
    // The YV12 format provides a Y array of 8bit values, followed by a 1/2 x 1/2 U array, followed
    // by another 1/2 x 1/2 V array.  It assumes an even width and height for the overall image,
    // and a horizontal stride that is an even multiple of 16 bytes for each of the Y, U,
    // and V arrays.
    unsigned strideLum = align<16>(width);
    unsigned sizeY = strideLum * height;
    unsigned strideColor = align<16>(strideLum/2);
    unsigned sizeColor = strideColor * height/2;
    unsigned offsetU = sizeY;
    unsigned offsetV = sizeY + sizeColor;

    uint8_t* srcY = src;
    uint8_t* srcU = src+offsetU;
    uint8_t* srcV = src+offsetV;

    for (unsigned r = 0; r < height; r++) {
        // Note that we're walking the same U and V rows twice for even/odd luminance rows
        uint8_t* rowY = srcY + r*strideLum;
        uint8_t* rowU = srcU + (r/2 * strideColor);
        uint8_t* rowV = srcV + (r/2 * strideColor);

        uint32_t* rowDest = dst + r*dstStridePixels;

        for (unsigned c = 0; c < width; c++) {
            rowDest[c] = yuvToRgbx(rowY[c], rowU[c], rowV[c], bgrxFormat);
        }
    }
}


void Utils::copyYUYVtoRGB32(unsigned width, unsigned height,
                            uint8_t* src, unsigned srcStridePixels,
                            uint32_t* dst, unsigned dstStridePixels,
                            bool bgrxFormat)
{
    uint32_t* srcWords = (uint32_t*)src;

    const int srcRowPadding32 = srcStridePixels/2 - width/2;  // 2 bytes per pixel, 4 bytes per word
    const int dstRowPadding32 = dstStridePixels   - width;    // 4 bytes per pixel, 4 bytes per word

    for (unsigned r = 0; r < height; r++) {
        for (unsigned c = 0; c < width/2; c++) {
            // Note:  we're walking two pixels at a time here (even/odd)
            uint32_t srcPixel = *srcWords++;

            uint8_t Y1 = (srcPixel)       & 0xFF;
            uint8_t U  = (srcPixel >> 8)  & 0xFF;
            uint8_t Y2 = (srcPixel >> 16) & 0xFF;
            uint8_t V  = (srcPixel >> 24) & 0xFF;

            // On the RGB output, we're writing one pixel at a time
            *(dst+0) = yuvToRgbx(Y1, U, V, bgrxFormat);
            *(dst+1) = yuvToRgbx(Y2, U, V, bgrxFormat);
            dst += 2;
        }

        // Skip over any extra data or end of row alignment padding
        srcWords += srcRowPadding32;
        dst += dstRowPadding32;
    }
}


void Utils::copyNV21toBGR32(unsigned width, unsigned height,
                            uint8_t* src,
                            uint32_t* dst, unsigned dstStridePixels)
{
    return copyNV21toRGB32(width, height, src, dst, dstStridePixels, true);
}


void Utils::copyYV12toBGR32(unsigned width, unsigned height,
                            uint8_t* src,
                            uint32_t* dst, unsigned dstStridePixels)
{
    return copyYV12toRGB32(width, height, src, dst, dstStridePixels, true);
}


void Utils::copyYUYVtoBGR32(unsigned width, unsigned height,
                            uint8_t* src, unsigned srcStridePixels,
                            uint32_t* dst, unsigned dstStridePixels)
{
    return copyYUYVtoRGB32(width, height, src, srcStridePixels, dst, dstStridePixels, true);
}


void Utils::copyMatchedInterleavedFormats(unsigned width, unsigned height,
                                          void* src, unsigned srcStridePixels,
                                          void* dst, unsigned dstStridePixels,
                                          unsigned pixelSize) {
    for (unsigned row = 0; row < height; row++) {
        // Copy the entire row of pixel data
        memcpy(dst, src, width * pixelSize);

        // Advance to the next row (keeping in mind that stride here is in units of pixels)
        src = (uint8_t*)src + srcStridePixels * pixelSize;
        dst = (uint8_t*)dst + dstStridePixels * pixelSize;
    }
}

} // namespace common
} // namespace evs
} // namespace automotive
} // namespace hardware
} // namespace android