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Diffstat (limited to 'automotive/vehicle/aidl/impl/utils/common/src/RecurrentTimer.cpp')
-rw-r--r--automotive/vehicle/aidl/impl/utils/common/src/RecurrentTimer.cpp67
1 files changed, 35 insertions, 32 deletions
diff --git a/automotive/vehicle/aidl/impl/utils/common/src/RecurrentTimer.cpp b/automotive/vehicle/aidl/impl/utils/common/src/RecurrentTimer.cpp
index 2eca6b7a17..908564c2ff 100644
--- a/automotive/vehicle/aidl/impl/utils/common/src/RecurrentTimer.cpp
+++ b/automotive/vehicle/aidl/impl/utils/common/src/RecurrentTimer.cpp
@@ -101,68 +101,71 @@ void RecurrentTimer::removeInvalidCallbackLocked() {
}
}
-std::unique_ptr<RecurrentTimer::CallbackInfo> RecurrentTimer::popNextCallbackLocked() {
+std::shared_ptr<RecurrentTimer::Callback> RecurrentTimer::getNextCallbackLocked(int64_t now) {
std::pop_heap(mCallbackQueue.begin(), mCallbackQueue.end(), CallbackInfo::cmp);
- std::unique_ptr<CallbackInfo> info = std::move(mCallbackQueue[mCallbackQueue.size() - 1]);
- mCallbackQueue.pop_back();
+ auto& callbackInfo = mCallbackQueue[mCallbackQueue.size() - 1];
+ auto nextCallback = callbackInfo->callback;
+ // intervalCount is the number of interval we have to advance until we pass now.
+ size_t intervalCount = (now - callbackInfo->nextTime) / callbackInfo->interval + 1;
+ callbackInfo->nextTime += intervalCount * callbackInfo->interval;
+ std::push_heap(mCallbackQueue.begin(), mCallbackQueue.end(), CallbackInfo::cmp);
+
// Make sure the first element is always valid.
removeInvalidCallbackLocked();
- return info;
+
+ return nextCallback;
}
void RecurrentTimer::loop() {
- std::unique_lock<std::mutex> uniqueLock(mLock);
-
+ std::vector<std::shared_ptr<Callback>> callbacksToRun;
while (true) {
- // Wait until the timer exits or we have at least one recurrent callback.
- mCond.wait(uniqueLock, [this] {
- ScopedLockAssertion lockAssertion(mLock);
- return mStopRequested || mCallbackQueue.size() != 0;
- });
-
- int64_t interval;
{
+ std::unique_lock<std::mutex> uniqueLock(mLock);
ScopedLockAssertion lockAssertion(mLock);
+ // Wait until the timer exits or we have at least one recurrent callback.
+ mCond.wait(uniqueLock, [this] {
+ ScopedLockAssertion lockAssertion(mLock);
+ return mStopRequested || mCallbackQueue.size() != 0;
+ });
+
+ int64_t interval;
if (mStopRequested) {
return;
}
// The first element is the nearest next event.
int64_t nextTime = mCallbackQueue[0]->nextTime;
int64_t now = uptimeNanos();
+
if (nextTime > now) {
interval = nextTime - now;
} else {
interval = 0;
}
- }
- // Wait for the next event or the timer exits.
- if (mCond.wait_for(uniqueLock, std::chrono::nanoseconds(interval), [this] {
- ScopedLockAssertion lockAssertion(mLock);
- return mStopRequested;
- })) {
- return;
- }
+ // Wait for the next event or the timer exits.
+ if (mCond.wait_for(uniqueLock, std::chrono::nanoseconds(interval), [this] {
+ ScopedLockAssertion lockAssertion(mLock);
+ return mStopRequested;
+ })) {
+ return;
+ }
- {
- ScopedLockAssertion lockAssertion(mLock);
- int64_t now = uptimeNanos();
+ now = uptimeNanos();
+ callbacksToRun.clear();
while (mCallbackQueue.size() > 0) {
int64_t nextTime = mCallbackQueue[0]->nextTime;
if (nextTime > now) {
break;
}
- std::unique_ptr<CallbackInfo> info = popNextCallbackLocked();
- info->nextTime += info->interval;
-
- auto callback = info->callback;
- mCallbackQueue.push_back(std::move(info));
- std::push_heap(mCallbackQueue.begin(), mCallbackQueue.end(), CallbackInfo::cmp);
-
- (*callback)();
+ callbacksToRun.push_back(getNextCallbackLocked(now));
}
}
+
+ // Do not execute the callback while holding the lock.
+ for (size_t i = 0; i < callbacksToRun.size(); i++) {
+ (*callbacksToRun[i])();
+ }
}
}