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Diffstat (limited to 'audio/effect/all-versions/default/EffectsFactory.h')
| -rw-r--r-- | audio/effect/all-versions/default/EffectsFactory.h | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/audio/effect/all-versions/default/EffectsFactory.h b/audio/effect/all-versions/default/EffectsFactory.h new file mode 100644 index 0000000000..f0d09ec3a4 --- /dev/null +++ b/audio/effect/all-versions/default/EffectsFactory.h @@ -0,0 +1,71 @@ +/* + * Copyright (C) 2018 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_HARDWARE_AUDIO_EFFECT_EFFECTSFACTORY_H +#define ANDROID_HARDWARE_AUDIO_EFFECT_EFFECTSFACTORY_H + +#include <system/audio_effect.h> + +#include PATH(android/hardware/audio/effect/FILE_VERSION/IEffectsFactory.h) + +#include <hidl/MQDescriptor.h> + +#include <hardware/audio_effect.h> +#include <system/audio_effect.h> + +#include <hidl/Status.h> + +#include <hidl/MQDescriptor.h> +namespace android { +namespace hardware { +namespace audio { +namespace effect { +namespace CPP_VERSION { +namespace implementation { + +using ::android::sp; +using ::android::hardware::hidl_string; +using ::android::hardware::hidl_vec; +using ::android::hardware::Return; +using ::android::hardware::Void; +using namespace ::android::hardware::audio::common::CPP_VERSION; +using namespace ::android::hardware::audio::effect::CPP_VERSION; + +struct EffectsFactory : public IEffectsFactory { + // Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffectsFactory follow. + Return<void> getAllDescriptors(getAllDescriptors_cb _hidl_cb) override; + Return<void> getDescriptor(const Uuid& uid, getDescriptor_cb _hidl_cb) override; + Return<void> createEffect(const Uuid& uid, int32_t session, int32_t ioHandle, + createEffect_cb _hidl_cb) override; + Return<void> debugDump( + const hidl_handle& fd); //< in CPP_VERSION::IEffectsFactory only, alias of debug + Return<void> debug(const hidl_handle& fd, const hidl_vec<hidl_string>& options) override; + + private: + static sp<IEffect> dispatchEffectInstanceCreation(const effect_descriptor_t& halDescriptor, + effect_handle_t handle); +}; + +extern "C" IEffectsFactory* HIDL_FETCH_IEffectsFactory(const char* name); + +} // namespace implementation +} // namespace CPP_VERSION +} // namespace effect +} // namespace audio +} // namespace hardware +} // namespace android + +#endif // ANDROID_HARDWARE_AUDIO_EFFECT_EFFECTSFACTORY_H |
