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Diffstat (limited to 'audio/effect/all-versions/default/EffectsFactory.cpp')
-rw-r--r--audio/effect/all-versions/default/EffectsFactory.cpp214
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diff --git a/audio/effect/all-versions/default/EffectsFactory.cpp b/audio/effect/all-versions/default/EffectsFactory.cpp
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+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "EffectFactoryHAL"
+#include "EffectsFactory.h"
+#include "AcousticEchoCancelerEffect.h"
+#include "AutomaticGainControlEffect.h"
+#include "BassBoostEffect.h"
+#include "Conversions.h"
+#include "DownmixEffect.h"
+#include "Effect.h"
+#include "EnvironmentalReverbEffect.h"
+#include "EqualizerEffect.h"
+#include "HidlUtils.h"
+#include "LoudnessEnhancerEffect.h"
+#include "NoiseSuppressionEffect.h"
+#include "PresetReverbEffect.h"
+#include "VirtualizerEffect.h"
+#include "VisualizerEffect.h"
+#include "common/all-versions/default/EffectMap.h"
+
+using ::android::hardware::audio::common::CPP_VERSION::HidlUtils;
+
+#include <android/log.h>
+#include <media/EffectsFactoryApi.h>
+#include <system/audio_effects/effect_aec.h>
+#include <system/audio_effects/effect_agc.h>
+#include <system/audio_effects/effect_bassboost.h>
+#include <system/audio_effects/effect_downmix.h>
+#include <system/audio_effects/effect_environmentalreverb.h>
+#include <system/audio_effects/effect_equalizer.h>
+#include <system/audio_effects/effect_loudnessenhancer.h>
+#include <system/audio_effects/effect_ns.h>
+#include <system/audio_effects/effect_presetreverb.h>
+#include <system/audio_effects/effect_virtualizer.h>
+#include <system/audio_effects/effect_visualizer.h>
+
+using ::android::hardware::audio::common::CPP_VERSION::HidlUtils;
+
+namespace android {
+namespace hardware {
+namespace audio {
+namespace effect {
+namespace CPP_VERSION {
+namespace implementation {
+
+// static
+sp<IEffect> EffectsFactory::dispatchEffectInstanceCreation(const effect_descriptor_t& halDescriptor,
+ effect_handle_t handle) {
+ const effect_uuid_t* halUuid = &halDescriptor.type;
+ if (memcmp(halUuid, FX_IID_AEC, sizeof(effect_uuid_t)) == 0) {
+ return new AcousticEchoCancelerEffect(handle);
+ } else if (memcmp(halUuid, FX_IID_AGC, sizeof(effect_uuid_t)) == 0) {
+ return new AutomaticGainControlEffect(handle);
+ } else if (memcmp(halUuid, SL_IID_BASSBOOST, sizeof(effect_uuid_t)) == 0) {
+ return new BassBoostEffect(handle);
+ } else if (memcmp(halUuid, EFFECT_UIID_DOWNMIX, sizeof(effect_uuid_t)) == 0) {
+ return new DownmixEffect(handle);
+ } else if (memcmp(halUuid, SL_IID_ENVIRONMENTALREVERB, sizeof(effect_uuid_t)) == 0) {
+ return new EnvironmentalReverbEffect(handle);
+ } else if (memcmp(halUuid, SL_IID_EQUALIZER, sizeof(effect_uuid_t)) == 0) {
+ return new EqualizerEffect(handle);
+ } else if (memcmp(halUuid, FX_IID_LOUDNESS_ENHANCER, sizeof(effect_uuid_t)) == 0) {
+ return new LoudnessEnhancerEffect(handle);
+ } else if (memcmp(halUuid, FX_IID_NS, sizeof(effect_uuid_t)) == 0) {
+ return new NoiseSuppressionEffect(handle);
+ } else if (memcmp(halUuid, SL_IID_PRESETREVERB, sizeof(effect_uuid_t)) == 0) {
+ return new PresetReverbEffect(handle);
+ } else if (memcmp(halUuid, SL_IID_VIRTUALIZER, sizeof(effect_uuid_t)) == 0) {
+ return new VirtualizerEffect(handle);
+ } else if (memcmp(halUuid, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) {
+ return new VisualizerEffect(handle);
+ }
+ return new Effect(handle);
+}
+
+// Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffectsFactory follow.
+Return<void> EffectsFactory::getAllDescriptors(getAllDescriptors_cb _hidl_cb) {
+ Result retval(Result::OK);
+ hidl_vec<EffectDescriptor> result;
+ uint32_t numEffects;
+ status_t status;
+
+restart:
+ numEffects = 0;
+ status = EffectQueryNumberEffects(&numEffects);
+ if (status != OK) {
+ retval = Result::NOT_INITIALIZED;
+ ALOGE("Error querying number of effects: %s", strerror(-status));
+ goto exit;
+ }
+ result.resize(numEffects);
+ for (uint32_t i = 0; i < numEffects; ++i) {
+ effect_descriptor_t halDescriptor;
+ status = EffectQueryEffect(i, &halDescriptor);
+ if (status == OK) {
+ effectDescriptorFromHal(halDescriptor, &result[i]);
+ } else {
+ ALOGE("Error querying effect at position %d / %d: %s", i, numEffects,
+ strerror(-status));
+ switch (status) {
+ case -ENOSYS: {
+ // Effect list has changed.
+ goto restart;
+ }
+ case -ENOENT: {
+ // No more effects available.
+ result.resize(i);
+ break;
+ }
+ default: {
+ result.resize(0);
+ retval = Result::NOT_INITIALIZED;
+ }
+ }
+ break;
+ }
+ }
+
+exit:
+ _hidl_cb(retval, result);
+ return Void();
+}
+
+Return<void> EffectsFactory::getDescriptor(const Uuid& uid, getDescriptor_cb _hidl_cb) {
+ effect_uuid_t halUuid;
+ HidlUtils::uuidToHal(uid, &halUuid);
+ effect_descriptor_t halDescriptor;
+ status_t status = EffectGetDescriptor(&halUuid, &halDescriptor);
+ EffectDescriptor descriptor;
+ effectDescriptorFromHal(halDescriptor, &descriptor);
+ Result retval(Result::OK);
+ if (status != OK) {
+ ALOGE("Error querying effect descriptor for %s: %s", uuidToString(halUuid).c_str(),
+ strerror(-status));
+ if (status == -ENOENT) {
+ retval = Result::INVALID_ARGUMENTS;
+ } else {
+ retval = Result::NOT_INITIALIZED;
+ }
+ }
+ _hidl_cb(retval, descriptor);
+ return Void();
+}
+
+Return<void> EffectsFactory::createEffect(const Uuid& uid, int32_t session, int32_t ioHandle,
+ createEffect_cb _hidl_cb) {
+ effect_uuid_t halUuid;
+ HidlUtils::uuidToHal(uid, &halUuid);
+ effect_handle_t handle;
+ Result retval(Result::OK);
+ status_t status = EffectCreate(&halUuid, session, ioHandle, &handle);
+ sp<IEffect> effect;
+ uint64_t effectId = EffectMap::INVALID_ID;
+ if (status == OK) {
+ effect_descriptor_t halDescriptor;
+ memset(&halDescriptor, 0, sizeof(effect_descriptor_t));
+ status = (*handle)->get_descriptor(handle, &halDescriptor);
+ if (status == OK) {
+ effect = dispatchEffectInstanceCreation(halDescriptor, handle);
+ effectId = EffectMap::getInstance().add(handle);
+ } else {
+ ALOGE("Error querying effect descriptor for %s: %s", uuidToString(halUuid).c_str(),
+ strerror(-status));
+ EffectRelease(handle);
+ }
+ }
+ if (status != OK) {
+ ALOGE("Error creating effect %s: %s", uuidToString(halUuid).c_str(), strerror(-status));
+ if (status == -ENOENT) {
+ retval = Result::INVALID_ARGUMENTS;
+ } else {
+ retval = Result::NOT_INITIALIZED;
+ }
+ }
+ _hidl_cb(retval, effect, effectId);
+ return Void();
+}
+
+Return<void> EffectsFactory::debugDump(const hidl_handle& fd) {
+ return debug(fd, {} /* options */);
+}
+
+Return<void> EffectsFactory::debug(const hidl_handle& fd,
+ const hidl_vec<hidl_string>& /* options */) {
+ if (fd.getNativeHandle() != nullptr && fd->numFds == 1) {
+ EffectDumpEffects(fd->data[0]);
+ }
+ return Void();
+}
+
+IEffectsFactory* HIDL_FETCH_IEffectsFactory(const char* name) {
+ return strcmp(name, "default") == 0 ? new EffectsFactory() : nullptr;
+}
+
+} // namespace implementation
+} // namespace CPP_VERSION
+} // namespace effect
+} // namespace audio
+} // namespace hardware
+} // namespace android