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+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HARDWARE_AUDIO_EFFECT_AUDIO_BUFFER_MANAGER_H_
+#define ANDROID_HARDWARE_AUDIO_EFFECT_AUDIO_BUFFER_MANAGER_H_
+
+#include PATH(android/hardware/audio/effect/FILE_VERSION/types.h)
+
+#include <mutex>
+
+#include <android/hidl/memory/1.0/IMemory.h>
+#include <system/audio_effect.h>
+#include <utils/KeyedVector.h>
+#include <utils/RefBase.h>
+#include <utils/Singleton.h>
+
+using ::android::hardware::audio::effect::CPP_VERSION::AudioBuffer;
+using ::android::hidl::memory::V1_0::IMemory;
+
+namespace android {
+namespace hardware {
+namespace audio {
+namespace effect {
+namespace CPP_VERSION {
+namespace implementation {
+
+class AudioBufferWrapper : public RefBase {
+ public:
+ explicit AudioBufferWrapper(const AudioBuffer& buffer);
+ virtual ~AudioBufferWrapper();
+ bool init();
+ audio_buffer_t* getHalBuffer() { return &mHalBuffer; }
+
+ private:
+ AudioBufferWrapper(const AudioBufferWrapper&) = delete;
+ void operator=(AudioBufferWrapper) = delete;
+
+ AudioBuffer mHidlBuffer;
+ sp<IMemory> mHidlMemory;
+ audio_buffer_t mHalBuffer;
+};
+
+} // namespace implementation
+} // namespace CPP_VERSION
+} // namespace effect
+} // namespace audio
+} // namespace hardware
+} // namespace android
+
+using ::android::hardware::audio::effect::CPP_VERSION::implementation::AudioBufferWrapper;
+
+namespace android {
+
+// This class needs to be in 'android' ns because Singleton macros require that.
+class AudioBufferManager : public Singleton<AudioBufferManager> {
+ public:
+ bool wrap(const AudioBuffer& buffer, sp<AudioBufferWrapper>* wrapper);
+
+ private:
+ friend class hardware::audio::effect::CPP_VERSION::implementation::AudioBufferWrapper;
+
+ // Called by AudioBufferWrapper.
+ void removeEntry(uint64_t id);
+
+ std::mutex mLock;
+ KeyedVector<uint64_t, wp<AudioBufferWrapper>> mBuffers;
+};
+
+} // namespace android
+
+#endif // ANDROID_HARDWARE_AUDIO_EFFECT_AUDIO_BUFFER_MANAGER_H_