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authorLinux Build Service Account <lnxbuild@localhost>2023-06-29 06:04:48 -0700
committerLinux Build Service Account <lnxbuild@localhost>2023-06-29 06:04:48 -0700
commita15d15d6e92f86ac7658dcee3020a877352b151d (patch)
tree9255ed2c8db3b4ad3ea117a94f6f5c09af84e9d7 /wifi/1.6/default/hal_legacy/AudioPolicyManagerBase.h
parente041de1afe487da9d57b70bed45a98b6549b514a (diff)
parent173fe3535c5676ff825735b99ed375f1dc82d391 (diff)
Merge 173fe3535c5676ff825735b99ed375f1dc82d391 on remote branch
Change-Id: Ia3a567041d2212119cd4ab6cad8a2a3453bfc572
Diffstat (limited to 'wifi/1.6/default/hal_legacy/AudioPolicyManagerBase.h')
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-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <cutils/config_utils.h>
-#include <cutils/misc.h>
-#include <hardware_legacy/AudioPolicyInterface.h>
-#include <stdint.h>
-#include <sys/types.h>
-#include <utils/Errors.h>
-#include <utils/KeyedVector.h>
-#include <utils/SortedVector.h>
-#include <utils/Timers.h>
-
-namespace android_audio_legacy {
-using android::DefaultKeyedVector;
-using android::KeyedVector;
-using android::SortedVector;
-
-// ----------------------------------------------------------------------------
-
-#define MAX_DEVICE_ADDRESS_LEN 20
-// Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
-#define SONIFICATION_HEADSET_VOLUME_FACTOR 0.5
-// Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
-#define SONIFICATION_HEADSET_VOLUME_MIN 0.016
-// Time in milliseconds during which we consider that music is still active after a music
-// track was stopped - see computeVolume()
-#define SONIFICATION_HEADSET_MUSIC_DELAY 5000
-// Time in milliseconds after media stopped playing during which we consider that the
-// sonification should be as unobtrusive as during the time media was playing.
-#define SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY 5000
-// Time in milliseconds during witch some streams are muted while the audio path
-// is switched
-#define MUTE_TIME_MS 2000
-
-#define NUM_TEST_OUTPUTS 5
-
-#define NUM_VOL_CURVE_KNEES 2
-
-// Default minimum length allowed for offloading a compressed track
-// Can be overridden by the audio.offload.min.duration.secs property
-#define OFFLOAD_DEFAULT_MIN_DURATION_SECS 60
-
-// ----------------------------------------------------------------------------
-// AudioPolicyManagerBase implements audio policy manager behavior common to all platforms.
-// Each platform must implement an AudioPolicyManager class derived from AudioPolicyManagerBase
-// and override methods for which the platform specific behavior differs from the implementation
-// in AudioPolicyManagerBase. Even if no specific behavior is required, the AudioPolicyManager
-// class must be implemented as well as the class factory function createAudioPolicyManager()
-// and provided in a shared library libaudiopolicy.so.
-// ----------------------------------------------------------------------------
-
-class AudioPolicyManagerBase : public AudioPolicyInterface
-#ifdef AUDIO_POLICY_TEST
- ,
- public Thread
-#endif // AUDIO_POLICY_TEST
-{
-
- public:
- AudioPolicyManagerBase(AudioPolicyClientInterface* clientInterface);
- virtual ~AudioPolicyManagerBase();
-
- // AudioPolicyInterface
- virtual status_t setDeviceConnectionState(audio_devices_t device,
- AudioSystem::device_connection_state state,
- const char* device_address);
- virtual AudioSystem::device_connection_state getDeviceConnectionState(
- audio_devices_t device, const char* device_address);
- virtual void setPhoneState(int state);
- virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config);
- virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage);
- virtual void setSystemProperty(const char* property, const char* value);
- virtual status_t initCheck();
- virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream, uint32_t samplingRate,
- audio_format_t format, audio_channel_mask_t channelMask,
- AudioSystem::output_flags flags,
- const audio_offload_info_t* offloadInfo);
- virtual status_t startOutput(audio_io_handle_t output, AudioSystem::stream_type stream,
- audio_session_t session = AUDIO_SESSION_NONE);
- virtual status_t stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream,
- audio_session_t session = AUDIO_SESSION_NONE);
- virtual void releaseOutput(audio_io_handle_t output);
- virtual audio_io_handle_t getInput(int inputSource, uint32_t samplingRate,
- audio_format_t format, audio_channel_mask_t channelMask,
- AudioSystem::audio_in_acoustics acoustics);
-
- // indicates to the audio policy manager that the input starts being used.
- virtual status_t startInput(audio_io_handle_t input);
-
- // indicates to the audio policy manager that the input stops being used.
- virtual status_t stopInput(audio_io_handle_t input);
- virtual void releaseInput(audio_io_handle_t input);
- virtual void closeAllInputs();
- virtual void initStreamVolume(AudioSystem::stream_type stream, int indexMin, int indexMax);
- virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, int index,
- audio_devices_t device);
- virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, int* index,
- audio_devices_t device);
-
- // return the strategy corresponding to a given stream type
- virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream);
-
- // return the enabled output devices for the given stream type
- virtual audio_devices_t getDevicesForStream(AudioSystem::stream_type stream);
-
- virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t* desc = NULL);
- virtual status_t registerEffect(const effect_descriptor_t* desc, audio_io_handle_t io,
- uint32_t strategy, audio_session_t session, int id);
- virtual status_t unregisterEffect(int id);
- virtual status_t setEffectEnabled(int id, bool enabled);
-
- virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const;
- // return whether a stream is playing remotely, override to change the definition of
- // local/remote playback, used for instance by notification manager to not make
- // media players lose audio focus when not playing locally
- virtual bool isStreamActiveRemotely(int stream, uint32_t inPastMs = 0) const;
- virtual bool isSourceActive(audio_source_t source) const;
-
- virtual status_t dump(int fd);
-
- virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo);
-
- protected:
- enum routing_strategy {
- STRATEGY_MEDIA,
- STRATEGY_PHONE,
- STRATEGY_SONIFICATION,
- STRATEGY_SONIFICATION_RESPECTFUL,
- STRATEGY_DTMF,
- STRATEGY_ENFORCED_AUDIBLE,
- NUM_STRATEGIES
- };
-
- // 4 points to define the volume attenuation curve, each characterized by the volume
- // index (from 0 to 100) at which they apply, and the attenuation in dB at that index.
- // we use 100 steps to avoid rounding errors when computing the volume in volIndexToAmpl()
-
- enum { VOLMIN = 0, VOLKNEE1 = 1, VOLKNEE2 = 2, VOLMAX = 3, VOLCNT = 4 };
-
- class VolumeCurvePoint {
- public:
- int mIndex;
- float mDBAttenuation;
- };
-
- // device categories used for volume curve management.
- enum device_category {
- DEVICE_CATEGORY_HEADSET,
- DEVICE_CATEGORY_SPEAKER,
- DEVICE_CATEGORY_EARPIECE,
- DEVICE_CATEGORY_CNT
- };
-
- class IOProfile;
-
- class HwModule {
- public:
- HwModule(const char* name);
- ~HwModule();
-
- void dump(int fd);
-
- const char* const mName; // base name of the audio HW module (primary, a2dp ...)
- audio_module_handle_t mHandle;
- Vector<IOProfile*> mOutputProfiles; // output profiles exposed by this module
- Vector<IOProfile*> mInputProfiles; // input profiles exposed by this module
- };
-
- // the IOProfile class describes the capabilities of an output or input stream.
- // It is currently assumed that all combination of listed parameters are supported.
- // It is used by the policy manager to determine if an output or input is suitable for
- // a given use case, open/close it accordingly and connect/disconnect audio tracks
- // to/from it.
- class IOProfile {
- public:
- IOProfile(HwModule* module);
- ~IOProfile();
-
- bool isCompatibleProfile(audio_devices_t device, uint32_t samplingRate,
- audio_format_t format, audio_channel_mask_t channelMask,
- audio_output_flags_t flags) const;
-
- void dump(int fd);
- void log();
-
- // by convention, "0' in the first entry in mSamplingRates, mChannelMasks or mFormats
- // indicates the supported parameters should be read from the output stream
- // after it is opened for the first time
- Vector<uint32_t> mSamplingRates; // supported sampling rates
- Vector<audio_channel_mask_t> mChannelMasks; // supported channel masks
- Vector<audio_format_t> mFormats; // supported audio formats
- audio_devices_t mSupportedDevices; // supported devices (devices this output can be
- // routed to)
- audio_output_flags_t mFlags; // attribute flags (e.g primary output,
- // direct output...). For outputs only.
- HwModule* mModule; // audio HW module exposing this I/O stream
- };
-
- // default volume curve
- static const VolumeCurvePoint sDefaultVolumeCurve[AudioPolicyManagerBase::VOLCNT];
- // default volume curve for media strategy
- static const VolumeCurvePoint sDefaultMediaVolumeCurve[AudioPolicyManagerBase::VOLCNT];
- // volume curve for media strategy on speakers
- static const VolumeCurvePoint sSpeakerMediaVolumeCurve[AudioPolicyManagerBase::VOLCNT];
- // volume curve for sonification strategy on speakers
- static const VolumeCurvePoint sSpeakerSonificationVolumeCurve[AudioPolicyManagerBase::VOLCNT];
- static const VolumeCurvePoint
- sSpeakerSonificationVolumeCurveDrc[AudioPolicyManagerBase::VOLCNT];
- static const VolumeCurvePoint sDefaultSystemVolumeCurve[AudioPolicyManagerBase::VOLCNT];
- static const VolumeCurvePoint sDefaultSystemVolumeCurveDrc[AudioPolicyManagerBase::VOLCNT];
- static const VolumeCurvePoint sHeadsetSystemVolumeCurve[AudioPolicyManagerBase::VOLCNT];
- static const VolumeCurvePoint sDefaultVoiceVolumeCurve[AudioPolicyManagerBase::VOLCNT];
- static const VolumeCurvePoint sSpeakerVoiceVolumeCurve[AudioPolicyManagerBase::VOLCNT];
- // default volume curves per stream and device category. See initializeVolumeCurves()
- static const VolumeCurvePoint* sVolumeProfiles[AudioSystem::NUM_STREAM_TYPES]
- [DEVICE_CATEGORY_CNT];
-
- // descriptor for audio outputs. Used to maintain current configuration of each opened audio
- // output and keep track of the usage of this output by each audio stream type.
- class AudioOutputDescriptor {
- public:
- AudioOutputDescriptor(const IOProfile* profile);
-
- status_t dump(int fd);
-
- audio_devices_t device() const;
- void changeRefCount(AudioSystem::stream_type stream, int delta);
-
- bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); }
- audio_devices_t supportedDevices();
- uint32_t latency();
- bool sharesHwModuleWith(const AudioOutputDescriptor* outputDesc);
- bool isActive(uint32_t inPastMs = 0) const;
- bool isStreamActive(AudioSystem::stream_type stream, uint32_t inPastMs = 0,
- nsecs_t sysTime = 0) const;
- bool isStrategyActive(routing_strategy strategy, uint32_t inPastMs = 0,
- nsecs_t sysTime = 0) const;
-
- audio_io_handle_t mId; // output handle
- uint32_t mSamplingRate; //
- audio_format_t mFormat; //
- audio_channel_mask_t mChannelMask; // output configuration
- uint32_t mLatency; //
- audio_output_flags_t mFlags; //
- audio_devices_t mDevice; // current device this output is routed to
- uint32_t mRefCount[AudioSystem::NUM_STREAM_TYPES]; // number of streams of each type using
- // this output
- nsecs_t mStopTime[AudioSystem::NUM_STREAM_TYPES];
- AudioOutputDescriptor* mOutput1; // used by duplicated outputs: first output
- AudioOutputDescriptor* mOutput2; // used by duplicated outputs: second output
- float mCurVolume[AudioSystem::NUM_STREAM_TYPES]; // current stream volume
- int mMuteCount[AudioSystem::NUM_STREAM_TYPES]; // mute request counter
- const IOProfile* mProfile; // I/O profile this output derives from
- bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible
- // device selection. See
- // checkDeviceMuteStrategies()
- uint32_t mDirectOpenCount; // number of clients using this output (direct outputs only)
- bool mForceRouting; // Next routing for this output will be forced as current device routed
- // is null
- };
-
- // descriptor for audio inputs. Used to maintain current configuration of each opened audio
- // input and keep track of the usage of this input.
- class AudioInputDescriptor {
- public:
- AudioInputDescriptor(const IOProfile* profile);
-
- status_t dump(int fd);
-
- audio_io_handle_t mId; // input handle
- uint32_t mSamplingRate; //
- audio_format_t mFormat; // input configuration
- audio_channel_mask_t mChannelMask; //
- audio_devices_t mDevice; // current device this input is routed to
- uint32_t mRefCount; // number of AudioRecord clients using this output
- int mInputSource; // input source selected by application (mediarecorder.h)
- const IOProfile* mProfile; // I/O profile this output derives from
- };
-
- // stream descriptor used for volume control
- class StreamDescriptor {
- public:
- StreamDescriptor();
-
- int getVolumeIndex(audio_devices_t device);
- void dump(int fd);
-
- int mIndexMin; // min volume index
- int mIndexMax; // max volume index
- KeyedVector<audio_devices_t, int> mIndexCur; // current volume index per device
- bool mCanBeMuted; // true is the stream can be muted
-
- const VolumeCurvePoint* mVolumeCurve[DEVICE_CATEGORY_CNT];
- };
-
- // stream descriptor used for volume control
- class EffectDescriptor {
- public:
- status_t dump(int fd);
-
- int mIo; // io the effect is attached to
- routing_strategy mStrategy; // routing strategy the effect is associated to
- audio_session_t mSession; // audio session the effect is on
- effect_descriptor_t mDesc; // effect descriptor
- bool mEnabled; // enabled state: CPU load being used or not
- };
-
- void addOutput(audio_io_handle_t id, AudioOutputDescriptor* outputDesc);
- void addInput(audio_io_handle_t id, AudioInputDescriptor* inputDesc);
-
- // return the strategy corresponding to a given stream type
- static routing_strategy getStrategy(AudioSystem::stream_type stream);
-
- // return appropriate device for streams handled by the specified strategy according to current
- // phone state, connected devices...
- // if fromCache is true, the device is returned from mDeviceForStrategy[],
- // otherwise it is determine by current state
- // (device connected,phone state, force use, a2dp output...)
- // This allows to:
- // 1 speed up process when the state is stable (when starting or stopping an output)
- // 2 access to either current device selection (fromCache == true) or
- // "future" device selection (fromCache == false) when called from a context
- // where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
- // before updateDevicesAndOutputs() is called.
- virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy, bool fromCache);
-
- // change the route of the specified output. Returns the number of ms we have slept to
- // allow new routing to take effect in certain cases.
- uint32_t setOutputDevice(audio_io_handle_t output, audio_devices_t device, bool force = false,
- int delayMs = 0);
-
- // select input device corresponding to requested audio source
- virtual audio_devices_t getDeviceForInputSource(int inputSource);
-
- // return io handle of active input or 0 if no input is active
- // Only considers inputs from physical devices (e.g. main mic, headset mic) when
- // ignoreVirtualInputs is true.
- audio_io_handle_t getActiveInput(bool ignoreVirtualInputs = true);
-
- // initialize volume curves for each strategy and device category
- void initializeVolumeCurves();
-
- // compute the actual volume for a given stream according to the requested index and a
- // particular device
- virtual float computeVolume(int stream, int index, audio_io_handle_t output,
- audio_devices_t device);
-
- // check that volume change is permitted, compute and send new volume to audio hardware
- status_t checkAndSetVolume(int stream, int index, audio_io_handle_t output,
- audio_devices_t device, int delayMs = 0, bool force = false);
-
- // apply all stream volumes to the specified output and device
- void applyStreamVolumes(audio_io_handle_t output, audio_devices_t device, int delayMs = 0,
- bool force = false);
-
- // Mute or unmute all streams handled by the specified strategy on the specified output
- void setStrategyMute(routing_strategy strategy, bool on, audio_io_handle_t output,
- int delayMs = 0, audio_devices_t device = (audio_devices_t)0);
-
- // Mute or unmute the stream on the specified output
- void setStreamMute(int stream, bool on, audio_io_handle_t output, int delayMs = 0,
- audio_devices_t device = (audio_devices_t)0);
-
- // handle special cases for sonification strategy while in call: mute streams or replace by
- // a special tone in the device used for communication
- void handleIncallSonification(int stream, bool starting, bool stateChange);
-
- // true if device is in a telephony or VoIP call
- virtual bool isInCall();
-
- // true if given state represents a device in a telephony or VoIP call
- virtual bool isStateInCall(int state);
-
- // when a device is connected, checks if an open output can be routed
- // to this device. If none is open, tries to open one of the available outputs.
- // Returns an output suitable to this device or 0.
- // when a device is disconnected, checks if an output is not used any more and
- // returns its handle if any.
- // transfers the audio tracks and effects from one output thread to another accordingly.
- status_t checkOutputsForDevice(audio_devices_t device,
- AudioSystem::device_connection_state state,
- SortedVector<audio_io_handle_t>& outputs,
- const String8 paramStr);
-
- status_t checkInputsForDevice(audio_devices_t device,
- AudioSystem::device_connection_state state,
- SortedVector<audio_io_handle_t>& inputs, const String8 paramStr);
-
- // close an output and its companion duplicating output.
- void closeOutput(audio_io_handle_t output);
-
- // checks and if necessary changes outputs used for all strategies.
- // must be called every time a condition that affects the output choice for a given strategy
- // changes: connected device, phone state, force use...
- // Must be called before updateDevicesAndOutputs()
- void checkOutputForStrategy(routing_strategy strategy);
-
- // Same as checkOutputForStrategy() but for a all strategies in order of priority
- void checkOutputForAllStrategies();
-
- // manages A2DP output suspend/restore according to phone state and BT SCO usage
- void checkA2dpSuspend();
-
- // returns the A2DP output handle if it is open or 0 otherwise
- audio_io_handle_t getA2dpOutput();
-
- // selects the most appropriate device on output for current state
- // must be called every time a condition that affects the device choice for a given output is
- // changed: connected device, phone state, force use, output start, output stop..
- // see getDeviceForStrategy() for the use of fromCache parameter
-
- audio_devices_t getNewDevice(audio_io_handle_t output, bool fromCache);
- // updates cache of device used by all strategies (mDeviceForStrategy[])
- // must be called every time a condition that affects the device choice for a given strategy is
- // changed: connected device, phone state, force use...
- // cached values are used by getDeviceForStrategy() if parameter fromCache is true.
- // Must be called after checkOutputForAllStrategies()
-
- void updateDevicesAndOutputs();
-
- virtual uint32_t getMaxEffectsCpuLoad();
- virtual uint32_t getMaxEffectsMemory();
-#ifdef AUDIO_POLICY_TEST
- virtual bool threadLoop();
- void exit();
- int testOutputIndex(audio_io_handle_t output);
-#endif // AUDIO_POLICY_TEST
-
- status_t setEffectEnabled(EffectDescriptor* pDesc, bool enabled);
-
- // returns the category the device belongs to with regard to volume curve management
- static device_category getDeviceCategory(audio_devices_t device);
-
- // extract one device relevant for volume control from multiple device selection
- static audio_devices_t getDeviceForVolume(audio_devices_t device);
-
- SortedVector<audio_io_handle_t> getOutputsForDevice(
- audio_devices_t device,
- DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor*> openOutputs);
- bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1,
- SortedVector<audio_io_handle_t>& outputs2);
-
- // mute/unmute strategies using an incompatible device combination
- // if muting, wait for the audio in pcm buffer to be drained before proceeding
- // if unmuting, unmute only after the specified delay
- // Returns the number of ms waited
- uint32_t checkDeviceMuteStrategies(AudioOutputDescriptor* outputDesc,
- audio_devices_t prevDevice, uint32_t delayMs);
-
- audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
- AudioSystem::output_flags flags);
- IOProfile* getInputProfile(audio_devices_t device, uint32_t samplingRate, audio_format_t format,
- audio_channel_mask_t channelMask);
- IOProfile* getProfileForDirectOutput(audio_devices_t device, uint32_t samplingRate,
- audio_format_t format, audio_channel_mask_t channelMask,
- audio_output_flags_t flags);
-
- audio_io_handle_t selectOutputForEffects(const SortedVector<audio_io_handle_t>& outputs);
-
- bool isNonOffloadableEffectEnabled();
-
- //
- // Audio policy configuration file parsing (audio_policy.conf)
- //
- static uint32_t stringToEnum(const struct StringToEnum* table, size_t size, const char* name);
- static bool stringToBool(const char* value);
- static audio_output_flags_t parseFlagNames(char* name);
- static audio_devices_t parseDeviceNames(char* name);
- void loadSamplingRates(char* name, IOProfile* profile);
- void loadFormats(char* name, IOProfile* profile);
- void loadOutChannels(char* name, IOProfile* profile);
- void loadInChannels(char* name, IOProfile* profile);
- status_t loadOutput(cnode* root, HwModule* module);
- status_t loadInput(cnode* root, HwModule* module);
- void loadHwModule(cnode* root);
- void loadHwModules(cnode* root);
- void loadGlobalConfig(cnode* root);
- status_t loadAudioPolicyConfig(const char* path);
- void defaultAudioPolicyConfig(void);
-
- AudioPolicyClientInterface* mpClientInterface; // audio policy client interface
- audio_io_handle_t mPrimaryOutput; // primary output handle
- // list of descriptors for outputs currently opened
- DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor*> mOutputs;
- // copy of mOutputs before setDeviceConnectionState() opens new outputs
- // reset to mOutputs when updateDevicesAndOutputs() is called.
- DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor*> mPreviousOutputs;
-
- // list of input descriptors currently opened
- DefaultKeyedVector<audio_io_handle_t, AudioInputDescriptor*> mInputs;
-
- audio_devices_t mAvailableOutputDevices; // bit field of all available output devices
- audio_devices_t mAvailableInputDevices; // bit field of all available input devices
- // without AUDIO_DEVICE_BIT_IN to allow direct bit
- // field comparisons
- int mPhoneState; // current phone state
- AudioSystem::forced_config
- mForceUse[AudioSystem::NUM_FORCE_USE]; // current forced use configuration
-
- StreamDescriptor
- mStreams[AudioSystem::NUM_STREAM_TYPES]; // stream descriptors for volume control
- String8 mA2dpDeviceAddress; // A2DP device MAC address
- String8 mScoDeviceAddress; // SCO device MAC address
- String8 mUsbOutCardAndDevice; // USB audio ALSA card and device numbers:
- // card=<card_number>;device=<><device_number>
- bool mLimitRingtoneVolume; // limit ringtone volume to music volume if headset connected
- audio_devices_t mDeviceForStrategy[NUM_STRATEGIES];
- float mLastVoiceVolume; // last voice volume value sent to audio HAL
-
- // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units
- static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000;
- // Maximum memory allocated to audio effects in KB
- static const uint32_t MAX_EFFECTS_MEMORY = 512;
- uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects
- uint32_t mTotalEffectsMemory; // current memory used by effects
- KeyedVector<int, EffectDescriptor*> mEffects; // list of registered audio effects
- bool mA2dpSuspended; // true if A2DP output is suspended
- bool mHasA2dp; // true on platforms with support for bluetooth A2DP
- bool mHasUsb; // true on platforms with support for USB audio
- bool mHasRemoteSubmix; // true on platforms with support for remote presentation of a submix
- audio_devices_t mAttachedOutputDevices; // output devices always available on the platform
- audio_devices_t mDefaultOutputDevice; // output device selected by default at boot time
- // (must be in mAttachedOutputDevices)
- bool mSpeakerDrcEnabled; // true on devices that use DRC on the DEVICE_CATEGORY_SPEAKER path
- // to boost soft sounds, used to adjust volume curves accordingly
-
- Vector<HwModule*> mHwModules;
-
-#ifdef AUDIO_POLICY_TEST
- Mutex mLock;
- Condition mWaitWorkCV;
-
- int mCurOutput;
- bool mDirectOutput;
- audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
- int mTestInput;
- uint32_t mTestDevice;
- uint32_t mTestSamplingRate;
- uint32_t mTestFormat;
- uint32_t mTestChannels;
- uint32_t mTestLatencyMs;
-#endif // AUDIO_POLICY_TEST
-
- private:
- static float volIndexToAmpl(audio_devices_t device, const StreamDescriptor& streamDesc,
- int indexInUi);
- // updates device caching and output for streams that can influence the
- // routing of notifications
- void handleNotificationRoutingForStream(AudioSystem::stream_type stream);
- static bool isVirtualInputDevice(audio_devices_t device);
-};
-
-}; // namespace android_audio_legacy