diff options
author | Chia-I Wu <olv@google.com> | 2017-05-11 15:23:54 -0700 |
---|---|---|
committer | Chia-I Wu <olv@google.com> | 2017-05-11 23:00:47 +0000 |
commit | 17ba27bc610a7dc57bff115466a51eea61b170b7 (patch) | |
tree | 65b163fd139a93a6f1cff6a9adc91f155b83e5bf /graphics/allocator/2.0/default/service.cpp | |
parent | eaebef21f009abc61586d2e6b759521ad3ebdc4a (diff) |
graphics: set maxThreads to 4 for the allocator
This should help buffer allocation performance. We choose 4 because
that is the number of binder threads in SurfaceFlinger.
Bug: 38243574
Test: manual
Change-Id: I704aacb271fb7fd6a91c9231ab8a5256531eebc9
Diffstat (limited to 'graphics/allocator/2.0/default/service.cpp')
-rw-r--r-- | graphics/allocator/2.0/default/service.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/graphics/allocator/2.0/default/service.cpp b/graphics/allocator/2.0/default/service.cpp index a43740c875..99f462cf24 100644 --- a/graphics/allocator/2.0/default/service.cpp +++ b/graphics/allocator/2.0/default/service.cpp @@ -24,5 +24,5 @@ using android::hardware::graphics::allocator::V2_0::IAllocator; using android::hardware::defaultPassthroughServiceImplementation; int main() { - return defaultPassthroughServiceImplementation<IAllocator>(); + return defaultPassthroughServiceImplementation<IAllocator>(4); } |