1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
|
#include "pdx/client.h"
#include <log/log.h>
#include <pdx/trace.h>
namespace android {
namespace pdx {
void Client::EnableAutoReconnect(int64_t reconnect_timeout_ms) {
if (channel_factory_) {
reconnect_timeout_ms_ = reconnect_timeout_ms;
auto_reconnect_enabled_ = true;
}
}
void Client::DisableAutoReconnect() { auto_reconnect_enabled_ = false; }
bool Client::IsConnected() const { return channel_.get() != nullptr; }
Status<void> Client::CheckReconnect() {
Status<void> ret;
bool was_disconnected = !IsConnected();
if (auto_reconnect_enabled_ && was_disconnected && channel_factory_) {
auto status = channel_factory_->Connect(reconnect_timeout_ms_);
if (!status) {
error_ = -status.error();
ret.SetError(status.error());
return ret;
}
channel_ = status.take();
}
if (!IsConnected()) {
ret.SetError(ESHUTDOWN);
} else {
// Call the subclass OnConnect handler. The subclass may choose to close the
// connection in the handler, in which case error_ will be non-zero.
if (was_disconnected)
OnConnect();
if (!IsConnected())
ret.SetError(-error_);
else
ret.SetValue();
}
return ret;
}
bool Client::NeedToDisconnectChannel(int error) const {
return error == ESHUTDOWN && auto_reconnect_enabled_;
}
void Client::CheckDisconnect(int error) {
if (NeedToDisconnectChannel(error))
Close(error);
}
Client::Client(std::unique_ptr<ClientChannel> channel)
: channel_{std::move(channel)} {}
Client::Client(std::unique_ptr<ClientChannelFactory> channel_factory,
int64_t timeout_ms)
: channel_factory_{std::move(channel_factory)} {
auto status = channel_factory_->Connect(timeout_ms);
if (!status) {
ALOGE("Client::Client: Failed to connect to service because: %s",
status.GetErrorMessage().c_str());
error_ = -status.error();
} else {
channel_ = status.take();
}
}
bool Client::IsInitialized() const {
return IsConnected() || (channel_factory_ && auto_reconnect_enabled_);
}
void Client::OnConnect() {}
int Client::error() const { return error_; }
Status<void> Client::SendImpulse(int opcode) {
PDX_TRACE_NAME("Client::SendImpulse");
auto status = CheckReconnect();
if (!status)
return status;
status = channel_->SendImpulse(opcode, nullptr, 0);
CheckDisconnect(status);
return status;
}
Status<void> Client::SendImpulse(int opcode, const void* buffer,
size_t length) {
PDX_TRACE_NAME("Client::SendImpulse");
auto status = CheckReconnect();
if (!status)
return status;
status = channel_->SendImpulse(opcode, buffer, length);
CheckDisconnect(status);
return status;
}
void Client::Close(int error) {
channel_.reset();
// Normalize error codes to negative integer space.
error_ = error <= 0 ? error : -error;
}
int Client::event_fd() const {
return IsConnected() ? channel_->event_fd() : -1;
}
LocalChannelHandle& Client::GetChannelHandle() {
return channel_->GetChannelHandle();
}
const LocalChannelHandle& Client::GetChannelHandle() const {
return channel_->GetChannelHandle();
}
///////////////////////////// Transaction implementation //////////////////////
Transaction::Transaction(Client& client) : client_{client} {}
Transaction::~Transaction() {
if (state_allocated_ && client_.GetChannel())
client_.GetChannel()->FreeTransactionState(state_);
}
bool Transaction::EnsureStateAllocated() {
if (!state_allocated_ && client_.GetChannel()) {
state_ = client_.GetChannel()->AllocateTransactionState();
state_allocated_ = true;
}
return state_allocated_;
}
void Transaction::SendTransaction(int opcode, Status<void>* ret,
const iovec* send_vector, size_t send_count,
const iovec* receive_vector,
size_t receive_count) {
*ret = client_.CheckReconnect();
if (!*ret)
return;
if (!EnsureStateAllocated()) {
ret->SetError(ESHUTDOWN);
return;
}
auto status = client_.GetChannel()->SendWithInt(
state_, opcode, send_vector, send_count, receive_vector, receive_count);
if (status) {
ret->SetValue();
} else {
ret->SetError(status.error());
}
CheckDisconnect(status);
}
void Transaction::SendTransaction(int opcode, Status<int>* ret,
const iovec* send_vector, size_t send_count,
const iovec* receive_vector,
size_t receive_count) {
auto status = client_.CheckReconnect();
if (!status) {
ret->SetError(status.error());
return;
}
if (!EnsureStateAllocated()) {
ret->SetError(ESHUTDOWN);
return;
}
*ret = client_.GetChannel()->SendWithInt(
state_, opcode, send_vector, send_count, receive_vector, receive_count);
CheckDisconnect(*ret);
}
void Transaction::SendTransaction(int opcode, Status<LocalHandle>* ret,
const iovec* send_vector, size_t send_count,
const iovec* receive_vector,
size_t receive_count) {
auto status = client_.CheckReconnect();
if (!status) {
ret->SetError(status.error());
return;
}
if (!EnsureStateAllocated()) {
ret->SetError(ESHUTDOWN);
return;
}
*ret = client_.GetChannel()->SendWithFileHandle(
state_, opcode, send_vector, send_count, receive_vector, receive_count);
CheckDisconnect(*ret);
}
void Transaction::SendTransaction(int opcode, Status<LocalChannelHandle>* ret,
const iovec* send_vector, size_t send_count,
const iovec* receive_vector,
size_t receive_count) {
auto status = client_.CheckReconnect();
if (!status) {
ret->SetError(status.error());
return;
}
if (!EnsureStateAllocated()) {
ret->SetError(ESHUTDOWN);
return;
}
*ret = client_.GetChannel()->SendWithChannelHandle(
state_, opcode, send_vector, send_count, receive_vector, receive_count);
CheckDisconnect(*ret);
}
Status<FileReference> Transaction::PushFileHandle(const LocalHandle& handle) {
if (client_.CheckReconnect() && EnsureStateAllocated())
return client_.GetChannel()->PushFileHandle(state_, handle);
return ErrorStatus{ESHUTDOWN};
}
Status<FileReference> Transaction::PushFileHandle(
const BorrowedHandle& handle) {
if (client_.CheckReconnect() && EnsureStateAllocated())
return client_.GetChannel()->PushFileHandle(state_, handle);
return ErrorStatus{ESHUTDOWN};
}
Status<FileReference> Transaction::PushFileHandle(const RemoteHandle& handle) {
return handle.Get();
}
Status<ChannelReference> Transaction::PushChannelHandle(
const LocalChannelHandle& handle) {
if (client_.CheckReconnect() && EnsureStateAllocated())
return client_.GetChannel()->PushChannelHandle(state_, handle);
return ErrorStatus{ESHUTDOWN};
}
Status<ChannelReference> Transaction::PushChannelHandle(
const BorrowedChannelHandle& handle) {
if (client_.CheckReconnect() && EnsureStateAllocated())
return client_.GetChannel()->PushChannelHandle(state_, handle);
return ErrorStatus{ESHUTDOWN};
}
Status<ChannelReference> Transaction::PushChannelHandle(
const RemoteChannelHandle& handle) {
return handle.value();
}
bool Transaction::GetFileHandle(FileReference ref, LocalHandle* handle) {
return client_.CheckReconnect() && EnsureStateAllocated() &&
client_.GetChannel()->GetFileHandle(state_, ref, handle);
}
bool Transaction::GetChannelHandle(ChannelReference ref,
LocalChannelHandle* handle) {
return client_.CheckReconnect() && EnsureStateAllocated() &&
client_.GetChannel()->GetChannelHandle(state_, ref, handle);
}
void Transaction::CheckDisconnect(int error) {
if (client_.NeedToDisconnectChannel(error)) {
if (state_allocated_) {
if (client_.GetChannel())
client_.GetChannel()->FreeTransactionState(state_);
state_ = nullptr;
state_allocated_ = false;
}
client_.Close(error);
}
}
} // namespace pdx
} // namespace android
|