summaryrefslogtreecommitdiff
path: root/libs/renderengine/tests/RenderEngineThreadedTest.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'libs/renderengine/tests/RenderEngineThreadedTest.cpp')
-rw-r--r--libs/renderengine/tests/RenderEngineThreadedTest.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/libs/renderengine/tests/RenderEngineThreadedTest.cpp b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
index 63aa4c891c..e3917cce09 100644
--- a/libs/renderengine/tests/RenderEngineThreadedTest.cpp
+++ b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
@@ -49,6 +49,9 @@ TEST_F(RenderEngineThreadedTest, dump) {
TEST_F(RenderEngineThreadedTest, primeCache) {
EXPECT_CALL(*mRenderEngine, primeCache());
mThreadedRE->primeCache();
+ // need to call ANY synchronous function after primeCache to ensure that primeCache has
+ // completed asynchronously before the test completes execution.
+ mThreadedRE->getContextPriority();
}
TEST_F(RenderEngineThreadedTest, genTextures) {
@@ -159,15 +162,18 @@ TEST_F(RenderEngineThreadedTest, supportsBackgroundBlur_returnsTrue) {
TEST_F(RenderEngineThreadedTest, drawLayers) {
renderengine::DisplaySettings settings;
std::vector<const renderengine::LayerSettings*> layers;
- sp<GraphicBuffer> buffer = new GraphicBuffer();
+ std::shared_ptr<renderengine::ExternalTexture> buffer = std::make_shared<
+ renderengine::ExternalTexture>(new GraphicBuffer(), *mRenderEngine,
+ renderengine::ExternalTexture::Usage::READABLE |
+ renderengine::ExternalTexture::Usage::WRITEABLE);
base::unique_fd bufferFence;
base::unique_fd drawFence;
EXPECT_CALL(*mRenderEngine, drawLayers)
.WillOnce([](const renderengine::DisplaySettings&,
const std::vector<const renderengine::LayerSettings*>&,
- const sp<GraphicBuffer>&, const bool, base::unique_fd&&,
- base::unique_fd*) -> status_t { return NO_ERROR; });
+ const std::shared_ptr<renderengine::ExternalTexture>&, const bool,
+ base::unique_fd&&, base::unique_fd*) -> status_t { return NO_ERROR; });
status_t result = mThreadedRE->drawLayers(settings, layers, buffer, false,
std::move(bufferFence), &drawFence);