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author | Jesse Hall <jessehall@google.com> | 2013-03-22 15:13:48 -0700 |
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committer | Jesse Hall <jessehall@google.com> | 2013-03-22 15:27:58 -0700 |
commit | ffe1f19ca9707f84cb9fdb06209bf36cd8c2ef0a (patch) | |
tree | e96e4d9d19a81ec6ee46052e54f3b2fda16465f3 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | 48bc05b56df9919fc39c5f2e3ea6535560eec98f (diff) |
Fix virtual displays for HWC<=1.1
If we're using a HWC that doesn't support virtual displays, or we have
more virtual displays than HWC supports concurrently, the
VirtualDisplaySurface should simply be a passthrough from source
(GLES) to sink.
This change also tries to distinguish between display types and HWC
display IDs a little better, though there's more to do here. Probably
needs a higher-level rethink; it's too error-prone now.
Bug: 8446838
Change-Id: I708d2cf262ec30177042304f174ca5b8da701df1
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions