diff options
| author | Mathias Agopian <mathias@google.com> | 2010-03-08 11:14:20 -0800 |
|---|---|---|
| committer | Mathias Agopian <mathias@google.com> | 2010-03-08 11:14:20 -0800 |
| commit | fcfeb4b5970c8f361634429934a2518d7e8328dd (patch) | |
| tree | 5a8337f84c6d707b28c9be732842555c622786d6 /opengl/tests/gl_basic/gl_basic.cpp | |
| parent | 8addafe823381addbb8b9ca4edeca846fa13122f (diff) | |
fixes for [2474091] Saw Poor behaviour playing a video.
- fix a bug when hacking video buffers into gralloc buffers
where the buffer size was incorrect this was causing the
"direct-form-texture" mode to fail
- also when the above fails, make sure to revert to the
"mdp copy mode" before going to "slow mode"
- finally disable completely the "direct-from-texture" mode
for now. It cannot work because the allocated buffers can't
respect the GPU constraints (alignment and such). We'll
have to find a solution for that.
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions
