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authorLloyd Pique <lpique@google.com>2017-12-14 17:15:36 -0800
committerLloyd Pique <lpique@google.com>2018-01-10 17:57:44 -0800
commitfcd86617fb5cbbad3463c828211868859de23329 (patch)
tree044ac6e248ea9215c8a50ddd60d79fceaccd0b20 /opengl/tests/gl_basic/gl_basic.cpp
parentba04e6237fb6ae1aede76b543028da101412b11d (diff)
Eliminate duplicate device creation code
On startup, SurfaceFlinger used a special code path to set up the primary display. This removes the code, as all display event processing is done on initialization, so the normal DisplayDevice creation path is used. This also resolves some differences between the two code paths so the primary display is set up the same way. Bug: 38464421 Test: Settings app is navigable. Change-Id: Icef8ee6c2ddd26604a33f06fb45ec0a743d82a29
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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