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author | Chris Forbes <chrisforbes@google.com> | 2017-03-30 19:48:39 +1300 |
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committer | Chris Forbes <chrisforbes@google.com> | 2017-03-31 17:50:40 +1300 |
commit | fca0f29e100d60163d408439f1a5750c353c9ade (patch) | |
tree | b04272ea623773020b5163bb7a2680b0f06cfc58 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | c88409c2b8e99be8d5f134e260c4c29b1e632b3c (diff) |
vulkan: Dequeue the shared buffer again after presenting
Ensures that the shared buffer is always dequeued. This is tidier than
the previous hacky approach of dequeueing it on demand just prior to
this.
Test: build
Change-Id: I0202271a12106470329180b51a2eea19ceab31af
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions