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authorMathias Agopian <mathias@google.com>2011-09-08 18:31:55 -0700
committerMathias Agopian <mathias@google.com>2011-09-08 22:43:01 -0700
commitf384cc3008a25ad1b00403aca0cc001547f029c6 (patch)
treeabe64ffd4ae85f745db53bbe2f7f24b02eeadde1 /opengl/tests/gl_basic/gl_basic.cpp
parent93ec1147c43677dff39667f799dddadda936a5d9 (diff)
Fix an issue is SF that caused drawing artifacts when hwc changed mode
we were not redrawing and/or clearing the FB properly when hwc moved a layer from/to FB to/from OVERLAY. In these cases we needed to expand the dirty region to include the layer that changed mode. Also split composeSurfaces() which was becoming quite large. Change-Id: Id6fa1acfc4ff694037fddf7efd037a4405732073
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions