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author | Mathias Agopian <mathias@google.com> | 2011-09-08 18:31:55 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2011-09-08 22:43:01 -0700 |
commit | f384cc3008a25ad1b00403aca0cc001547f029c6 (patch) | |
tree | abe64ffd4ae85f745db53bbe2f7f24b02eeadde1 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | 93ec1147c43677dff39667f799dddadda936a5d9 (diff) |
Fix an issue is SF that caused drawing artifacts when hwc changed mode
we were not redrawing and/or clearing the FB properly when
hwc moved a layer from/to FB to/from OVERLAY.
In these cases we needed to expand the dirty region to include
the layer that changed mode.
Also split composeSurfaces() which was becoming quite large.
Change-Id: Id6fa1acfc4ff694037fddf7efd037a4405732073
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions