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authorPablo Ceballos <pceballos@google.com>2015-10-23 12:10:13 -0700
committerPablo Ceballos <pceballos@google.com>2015-10-23 12:13:41 -0700
commitf133d003aaac80a0932a2d8f9efd8493e56f7814 (patch)
tree4e6b39194bb89078ebf400ed0eb37747a5b160b8 /opengl/tests/gl_basic/gl_basic.cpp
parent4daca51a1a27b1cf47c72e32889506585b9a3757 (diff)
SF: Connect the VDS scratch surface producer
- VirtualDisplaySurface has a BufferQueue for producing scratch buffers when doing mixed composition for a virtual display. - Connect/disconnect the producer end of this BufferQueue in the VirtualDisplaySurface constructor/destructor to avoid using it in a disconnected state. Bug 24733179 Change-Id: I87dab9ff4f46d422b7796670b0b4d17b7fd09165
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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