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authorJohn Michelau <w14107@motorola.com>2013-03-07 15:35:35 -0600
committerJohn Michelau <w14107@motorola.com>2013-03-11 11:44:15 -0500
commite7b6cf13f94f66ea446c95ab34040b0a577e43dc (patch)
treee0ab70f40b9dae2791fec8de3602d8bee86603c0 /opengl/tests/gl_basic/gl_basic.cpp
parentbfb2aa46529ebe4889940ff2e11e00d38b04aace (diff)
Ensure dumpstate children die
Use prctl(PR_SET_PDEATHSIG, SIGKILL) in each forked child to ensure it dies when dumpstate dies. This is important for two cases: - dumpstate runs a timer for each child process. On expiration, it sends SIGTERM to kill the process. Sometimes SIGTERM isn't enough to kill a hung process, so the child lives on. - When dumpstate is killed by the user before completing, outstanding children continue to run and generate output. Change-Id: I96e0dc918c26d56c9fee53611980ba2edd238712
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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