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| author | Chad Brubaker <cbrubaker@google.com> | 2015-06-30 14:03:55 -0700 |
|---|---|---|
| committer | Chad Brubaker <cbrubaker@google.com> | 2015-06-30 14:50:09 -0700 |
| commit | e59cb43edad0eff28a81b18c3c4484442ff680dd (patch) | |
| tree | eef04a1b4f081422c36d14663a77744f249d4c57 /opengl/tests/gl_basic/gl_basic.cpp | |
| parent | fe608c5e3c75714e4aa6c31e048f4a15e4951411 (diff) | |
Fix writeByteArray/writeInt32Array size on x64
writeByteArray writes the size using sizeof(size_t), however it is always
read using readInt32(). On devices where sizeof(size_t) != 4 this causes
extra bytes to be written.
BUG: 22204736
Change-Id: I8d4507b6b616857ef5827f1fe9da0907d09abf0e
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions
