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| author | Alex Sakhartchouk <alexst@google.com> | 2010-08-31 15:05:43 -0700 |
|---|---|---|
| committer | Android (Google) Code Review <android-gerrit@google.com> | 2010-08-31 15:05:43 -0700 |
| commit | db0f5623318298290e9d90714dc519c8854ec30d (patch) | |
| tree | 380bbbb1666ddbc975f210f8d47912363440eed0 /opengl/tests/gl_basic/gl_basic.cpp | |
| parent | 1577102f2c49b7cd22cf7831f6cb79f594a8a198 (diff) | |
| parent | 3d3c6839c1f6ce01925a6bb1ba5366873d7f3cd9 (diff) | |
Merge "Fixing uniform binding for fragment shader. Updating the glsl fragment shader to color the lights."
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions
