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authorEric Laurent <elaurent@google.com>2009-08-04 08:37:05 -0700
committerEric Laurent <elaurent@google.com>2009-08-07 10:19:09 -0700
commitdae20d9b7f1af8607dfbf3540d041bee7b286ae9 (patch)
tree2177b85ee37c9257d5f0d32dba8b46e8311893de /opengl/tests/gl_basic/gl_basic.cpp
parent29b9eff418b065ec2232360fc2af5913902074c1 (diff)
Fix problem in AudioFlinger closeOutput and closeInput.
There was no garanty that the corresponding thread destructor had been already called when exiting the closeOutput() or closeInput() functions. This contructor could be called by the thread after the exit condition is signalled. By way of consequence, closeOutputStream() could be called after we exited closeOutput() function. To solve the problem, the call to closeOutputStream() or closeInputStream() is moved to closeOutput() or closeInput().
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions