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authorMathias Agopian <mathias@google.com>2011-08-18 18:31:00 -0700
committerMathias Agopian <mathias@google.com>2011-08-18 18:33:44 -0700
commitd992db3827016388e8069f5793b031153d423501 (patch)
treed3500a1e394f13589343589f1c0d6111a381f68c /opengl/tests/gl_basic/gl_basic.cpp
parent9509b9ce60d1919a3cf1bd7e66dd39183cb488a0 (diff)
give the proper orientation to the h/w composer HAL
we were using the "orientation" value instead of the real transform, which may contain arbitrary rotations for instance, and in some case ended up with a final "orientation" that looked valid, but wasn't. this fixes a problem on devices with a h/w composer hal where the rotation animation looked weird. Change-Id: I4be8a2a1bde49c33456fcf5c8d87ab515c216763
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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