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author | Jamie Gennis <jgennis@google.com> | 2013-10-14 12:22:52 -0700 |
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committer | Jamie Gennis <jgennis@google.com> | 2013-10-15 14:31:41 -0700 |
commit | d1700756ec9520c3fba22f9a14fd064a6e288810 (patch) | |
tree | 374a009fe2ba6a15260d80f9190116babf348c73 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | 247423751fd4bfb0b1f87537c985413a28fd04a1 (diff) |
SurfaceFlinger: Add EventControlThread
This change adds a new thread for calling HWComposer's eventControl
asynchronously. The DispSync-based vsync approach ends up enabling and
disabling HWComposer's vsync callbacks at arbitrary times, and some HWComposer
implementations do not have these calls optimized.
Bug: 11175503
Change-Id: I719be82bd200b391c61d40863b991c7b59acdfd6
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions