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authorMathias Agopian <mathias@google.com>2011-03-16 23:18:07 -0700
committerMathias Agopian <mathias@google.com>2011-03-17 00:04:42 -0700
commitd0b55c011a311b677493ba72804bf1bc4df68224 (patch)
treea7502118c6abd0c1aa64eba593b5e63aba3715fa /opengl/tests/gl_basic/gl_basic.cpp
parentd5b7248aedde317033f1d815aae2fdbca2f51d5b (diff)
fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out
a memory corruption happned when the buffer pool was resized (like when playing a video or using camera) and there was no current active buffer. In this case, the faulty code would index into an array at position -1 which corrupted 24 bytes of data. also improved region validation code (ifdef'ed out by default) Bug: 4093196 Change-Id: I915c581d131148959d720e00e3892e9186ab733d
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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