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author | Jamie Gennis <jgennis@google.com> | 2012-05-14 15:30:16 -0700 |
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committer | Jamie Gennis <jgennis@google.com> | 2012-05-14 15:41:38 -0700 |
commit | cbad735d8cc4ff360341bf12d8c388edcbc78ce3 (patch) | |
tree | 2a7eaa14006a49ace86f86c3959309e162f1b3f4 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | b7a6b96301c00c630610df4cb55a45d666200817 (diff) |
SurfaceFlinger: recompute visible regions less
This change removes some visible region recomputation that was needed to handle
the SCALING_MODE_FREEZE cropping. We've changed things to use a window crop
from the WindowManager instead, so this is no longer needed.
Bug: 6299171
Change-Id: I32fbc2b689c985837126d8ba3d9a91e79613ffbf
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions