diff options
| author | Dan Stoza <stoza@google.com> | 2016-04-28 16:29:06 -0700 |
|---|---|---|
| committer | Dan Stoza <stoza@google.com> | 2016-04-28 16:31:20 -0700 |
| commit | c8145170a4b3bfdcfd6bd08b61ad55ae4eac9cc9 (patch) | |
| tree | 30415f03742e305ea38116749d2b82ce7b1110a9 /opengl/tests/gl_basic/gl_basic.cpp | |
| parent | 32a6129e4132c96bebc7034498ab093540123f7f (diff) | |
SF: Clear local sync points on hide and destroy
Clears out a Layer's local sync points when the layer is destroyed
and when it is hidden, so that any Layers waiting for frames to
appear on that Layer are not blocked when attempting to apply
transactions
Bug: 28399096
Change-Id: I380a83624f9d7ea5797f66daa711ae4b80475bdf
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions
