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author | Lloyd Pique <lpique@google.com> | 2018-01-08 17:59:02 -0800 |
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committer | Lloyd Pique <lpique@google.com> | 2018-01-11 12:45:01 -0800 |
commit | c520831fb7ea03e9d515add9b2d96d423b3b6093 (patch) | |
tree | f8f6fd74149ee9731e714e1ff30613be4041f2e8 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | 2ae2b3bd5bfbacc3b52f222441bfbbeb9bd54dc7 (diff) |
Use wide color modes with external displays
A prior code cleanup made it obvious that wide color modes were only
being used for the primary display. This patch allows external displays
to use wide color modes, and adds a requested TODO to update a variable
name.
Bug: None
Test: Builds
Change-Id: Iec262e51674a2a2f7fcfc9177c7bfbf0b1a860e3
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions