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authorMathias Agopian <mathias@google.com>2011-10-18 14:49:27 -0700
committerMathias Agopian <mathias@google.com>2011-10-18 15:32:57 -0700
commitc492e67810814bf86301abffe1d31598b775cf45 (patch)
tree208d45461bc10139d381f9eccf6c134a24969efe /opengl/tests/gl_basic/gl_basic.cpp
parent5884e9eb26262b619a4823a36f264ea84d7ceae3 (diff)
Make sure set GL state properly
when taking a screenshot, in particular, we could end up with stale GL state when drawing LayerDim which resulted in incortect rendering. Bug: 5467587 Change-Id: Id9fbed2843481d31063620f3662b364c7e3ac781
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions