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author | Mathias Agopian <mathias@google.com> | 2011-10-18 14:49:27 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2011-10-18 15:32:57 -0700 |
commit | c492e67810814bf86301abffe1d31598b775cf45 (patch) | |
tree | 208d45461bc10139d381f9eccf6c134a24969efe /opengl/tests/gl_basic/gl_basic.cpp | |
parent | 5884e9eb26262b619a4823a36f264ea84d7ceae3 (diff) |
Make sure set GL state properly
when taking a screenshot, in particular, we could end up
with stale GL state when drawing LayerDim which resulted
in incortect rendering.
Bug: 5467587
Change-Id: Id9fbed2843481d31063620f3662b364c7e3ac781
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions