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author | Cody Northrop <cnorthrop@google.com> | 2017-03-31 12:00:08 -0600 |
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committer | Cody Northrop <cnorthrop@google.com> | 2017-03-31 16:05:33 -0600 |
commit | bc7552874052ee33f1b35b4474e20c003d216391 (patch) | |
tree | 9bd2f17d91d6999b8ad82405d897e29e7f2962a1 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | 34ca5f2ab8cc891957567915def5bc32a36e6d82 (diff) |
surfaceflinger: Generate unique layer names
Add a counter to layer names to make it clear when there are duplicates.
layer foo#0
layer foo#1
layer bar#0
layer bar#1
layer bar#2
Bug: b/32543755
Test: Build, install, run game with duplicate layers, see unique names.
Change-Id: I915531d7adbdc506c429b86a685665fb6c56d25e
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions