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authorAdy Abraham <adyabr@google.com>2021-12-15 11:58:56 -0800
committerAdy Abraham <adyabr@google.com>2022-01-06 17:33:02 +0000
commitb6f8479039c1462a0f2e041d6376e3e208bbb70f (patch)
tree0ee2529e215049537780cf761cafc8162f2db5d9 /opengl/tests/gl_basic/gl_basic.cpp
parentaca25f60537453114bfe7f0f8587e551438ca7a5 (diff)
keep a wp<BLASTBufferQueue> in BufferItemConsumer
Use a wp<> instead of raw pointer and remove the mutex around it to prevent potential deadlocks. Bug: 208121127 Test: stress test by partner Test: atest BLASTBufferQueueTest Change-Id: Iffed80410aeffc9b724d5c01ca2ec589c9622990 Merged-In: Iffed80410aeffc9b724d5c01ca2ec589c9622990
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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