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authorMathias Agopian <mathias@google.com>2010-04-27 16:41:19 -0700
committerMathias Agopian <mathias@google.com>2010-04-28 16:12:54 -0700
commitb296533607232357597b255679db29470ab5925d (patch)
treefb54fceb56431660cd33f8770bcb48efd374f476 /opengl/tests/gl_basic/gl_basic.cpp
parent0a8cd0689a76dbca7405004caac4dde4c0250aea (diff)
cleanup. waitForCondition() now uses polymorphsim instead of templtes
the reason for the above change is that waitForCondition() had become large over time, mainly to handle error cases, using inlines to evaluate the condition doesn't buys us much anymore while it increases code size. Change-Id: I2595d850832628954b900ab8bb1796c863447bc7
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions