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authorPablo Ceballos <pceballos@google.com>2016-05-05 13:49:03 -0700
committerPablo Ceballos <pceballos@google.com>2016-05-05 13:49:03 -0700
commitadf51bac81fa28637d00227a44d7b20ea035980a (patch)
tree63ddcd5415205f8c64876bb5832f4bfca2224a51 /opengl/tests/gl_basic/gl_basic.cpp
parent9a8ddb6e71605d5304226234ed01cedccf54e849 (diff)
BQ: Fix segfault in dump()
When dequeueBuffer() is called we put the slot in mActiveBuffers, then don't hold the BufferQueue lock while allocation occurs. So a slot might be in mActiveBuffers but not have a buffer attached yet. Prevent the dump function from segfaulting in this case. Bug 27128710 Change-Id: Ie1480c0f9b2544554fc3281045e55ad30605e6ec
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions