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author | Christopher Tate <ctate@google.com> | 2009-06-23 13:03:00 -0700 |
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committer | Christopher Tate <ctate@google.com> | 2009-06-23 13:07:47 -0700 |
commit | ab2e9e81e187d427b22ac969f47900d3de041264 (patch) | |
tree | 8e455d00eed9db3596d4c0cbe5ff3e72624e43d4 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | e9107fd74515b46f774aa31f391dceeaeff887d3 (diff) |
Add file mode to the file-backup saved state blobs
This change puts the file's access mode into the saved-state blob used by the
file backup helpers. The tests have been updated for the new blob content
format.
What this change *doesn't* do is actually backup/restore the file mode. This
change is a prerequisite for that, but mode preservation in backup/restore will
require adding metadata to the backup data stream itself, so will be approached
a bit more carefully.
(Also fixed one outright bug in the test program: ReadEntityData() had been
changed to return a ssize_t union of either a byte-count or a negative number
indicating error, but the test program was still assuming that nonzero == error,
and was spuriously failing.)
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions