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authorChristopher Tate <ctate@google.com>2009-06-23 13:03:00 -0700
committerChristopher Tate <ctate@google.com>2009-06-23 13:07:47 -0700
commitab2e9e81e187d427b22ac969f47900d3de041264 (patch)
tree8e455d00eed9db3596d4c0cbe5ff3e72624e43d4 /opengl/tests/gl_basic/gl_basic.cpp
parente9107fd74515b46f774aa31f391dceeaeff887d3 (diff)
Add file mode to the file-backup saved state blobs
This change puts the file's access mode into the saved-state blob used by the file backup helpers. The tests have been updated for the new blob content format. What this change *doesn't* do is actually backup/restore the file mode. This change is a prerequisite for that, but mode preservation in backup/restore will require adding metadata to the backup data stream itself, so will be approached a bit more carefully. (Also fixed one outright bug in the test program: ReadEntityData() had been changed to return a ssize_t union of either a byte-count or a negative number indicating error, but the test program was still assuming that nonzero == error, and was spuriously failing.)
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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